[Rant] Weapon choosing HUD
Posted: 2009-05-13 14:59
So all the complains and excuses throughout those years-"Lest make 2 weapons for each class with the unlock button like in EOD2 mod" and stuff like that was majorly stated as hardcoded.
Yesterday I tried the new Sandbox 1.0, and the kit selection is pretty much denial of all those "Its hardcoded, it'll stay the same, and we cannot give more kits that 9..." stories.
So the kit layout is (I may post screen later, or anyone else can if they feel so.):
Zombie
Construction
USMC
PLA
MEC
When you click any of the first ones, a window slides down below them wich gives you option to spawn in first or third person.
If you click on any of the other 3, a kit selection will pop down and you are able to select all of the faction kits (vBF2)
So if the max nuber of kits is 9 (May be wrong), and multiply that by, lets say 5 (5 kits per each kit class)so that is 9x5 =45 different kits and that is waaay more than you need, right?
So there is like unlimited chance, we could have kits separated in classes
Leader
Infantry
Specialists
and with their suboptions for choosing race/skin tone, geometry layout, magnified optics, red dot, ironsights, different kit layouts aaand many more things.
Also the commo-rose has many more options with their sub-commoroses and stuff...
I believe this stuff was claimed to be hardcoded. Despite I am not a coder but i can imagine pretty good what can be done in BF2 engine, I didn't think this kind of selection was possible.
If you want to try, go download the mod but I wont advertise here.
Nothing against devs, just to give the publicity heads-up on what can be done with the engine.
Yesterday I tried the new Sandbox 1.0, and the kit selection is pretty much denial of all those "Its hardcoded, it'll stay the same, and we cannot give more kits that 9..." stories.
So the kit layout is (I may post screen later, or anyone else can if they feel so.):
Zombie
Construction
USMC
PLA
MEC
When you click any of the first ones, a window slides down below them wich gives you option to spawn in first or third person.
If you click on any of the other 3, a kit selection will pop down and you are able to select all of the faction kits (vBF2)
So if the max nuber of kits is 9 (May be wrong), and multiply that by, lets say 5 (5 kits per each kit class)so that is 9x5 =45 different kits and that is waaay more than you need, right?
So there is like unlimited chance, we could have kits separated in classes
Leader
Infantry
Specialists
and with their suboptions for choosing race/skin tone, geometry layout, magnified optics, red dot, ironsights, different kit layouts aaand many more things.
Also the commo-rose has many more options with their sub-commoroses and stuff...
I believe this stuff was claimed to be hardcoded. Despite I am not a coder but i can imagine pretty good what can be done in BF2 engine, I didn't think this kind of selection was possible.
If you want to try, go download the mod but I wont advertise here.
Nothing against devs, just to give the publicity heads-up on what can be done with the engine.