PR And Its Engine
Posted: 2009-05-13 20:12
What's going on guys? Let me just start of by saying that I've been playing PR from day one. Back in the day when the only changes were damage increase and a little bit more recoil from the weapons...lol. The dev team has definitely come a long way. Throughout the years I never really felt the need or urge to post. However, there are a few things that have been bothering me lately.
The battlefield 2 engine is extremely outdated. I’ve never really been a graphics whore, but the quality of Project Reality compared to other games is just poor. Not because of the development team, but because of the engine. I know that this is just a mod and you guys work for free, but I think it’s time to switch over to a new updated engine. Maybe Unreal Engine 3? Hell I’ll buy PR even if it cost 100 dollars retail! I know a lot of people are willing to pay for this game.
On another note, why the hell are the marksman kit sooooo inaccurate? My god!! They are completely useless in my opinion. I know I’m not the only one to feel this way. Many of my buddies that play also feel the same. Even players I meet everyday constantly complain about the marksman kits. Hell, my m16 is a much more accurate weapon than any of the weapons in the marksman kit. For a game where everything else feels so real this marksman kit problem is completely unrealistic. Please someone fix this. The marksman kits are broken!
Lastly, was up with the 8 or 9 second delay on the sniper riffles? You call this realistic? I know you don’t want to create a sniper festival in the game, but 9 seconds is ridiculous. I’ve shot sniper rifles before plenty of times. No matter how crappy your aim is it does not take 9 seconds to adjust your shot just because you slightly moved a bit to the left. I have the same argument for the 4 seconds delay between shots.
Anyways, I’ve written way more than I wanted to. Just a few things that have been bothering me and I felt needed to be addresses. Again, congratulations on a great game. Only if a few things are tweaked.
The battlefield 2 engine is extremely outdated. I’ve never really been a graphics whore, but the quality of Project Reality compared to other games is just poor. Not because of the development team, but because of the engine. I know that this is just a mod and you guys work for free, but I think it’s time to switch over to a new updated engine. Maybe Unreal Engine 3? Hell I’ll buy PR even if it cost 100 dollars retail! I know a lot of people are willing to pay for this game.
On another note, why the hell are the marksman kit sooooo inaccurate? My god!! They are completely useless in my opinion. I know I’m not the only one to feel this way. Many of my buddies that play also feel the same. Even players I meet everyday constantly complain about the marksman kits. Hell, my m16 is a much more accurate weapon than any of the weapons in the marksman kit. For a game where everything else feels so real this marksman kit problem is completely unrealistic. Please someone fix this. The marksman kits are broken!
Lastly, was up with the 8 or 9 second delay on the sniper riffles? You call this realistic? I know you don’t want to create a sniper festival in the game, but 9 seconds is ridiculous. I’ve shot sniper rifles before plenty of times. No matter how crappy your aim is it does not take 9 seconds to adjust your shot just because you slightly moved a bit to the left. I have the same argument for the 4 seconds delay between shots.
Anyways, I’ve written way more than I wanted to. Just a few things that have been bothering me and I felt needed to be addresses. Again, congratulations on a great game. Only if a few things are tweaked.
