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Heavy Sniper Rifles

Posted: 2009-05-18 03:14
by TF6049
Essentially, the proposal here is to include 2 different sniper kits - 4 of each

-Current sniper > has ghillie suit, current loadout

-HAM sniper (Heavy Antimaterial) > has a rifle that takes 2wice as long to chamber a bullet, same for loading, but no ghillie or GTLD, can only shoot prone

It can 1-hit-kill,
-Rallies
-FBs (where-ever you knife them)
-Drivers protected by penetrable armor (if it can take damage from an LMG, it's penetrable)
-Inf (no possibility of a medic, kit isn't take-able)

3-4 shots can kill, 1 engine shot disables...
-Helis (specific engine shot)
-Technicals
-Tank/APC optics?

It may seem overpowered, but it exists IRL...thoughts?

Re: Heavy Sniper Rifles

Posted: 2009-05-18 03:23
by Rudd
so he's just a 'can kill everything' sniper, thats the only difference except his teamwork capabilities are diminished by removal of a laser?

nah

and antimaterial rifles are a resuggestion, not listed in the *** thread apart from the m82
Weapons - M82

Re: Heavy Sniper Rifles

Posted: 2009-05-18 03:39
by JDMT
It's a good idea, but if you think about pubs these days, you'd understand why people don't want this.

Re: Heavy Sniper Rifles

Posted: 2009-05-18 03:56
by crazy11
It used to be ingame, but were removed because it was always a race to it and it caused unwanted gameplay.

Re: Heavy Sniper Rifles

Posted: 2009-05-18 04:06
by Rhino
Some nice ideas but I dont see it fitting into PR right now.