Great Game
Posted: 2009-05-21 06:07
I just got done playing as the Americans on Karbala on the Chicago insurgency server. It was my first time actually playing on the map, same with my SL (ratlover) and two other guys in the squad, so it was a brand new experience. Anyway, my point of posting this was to say that tonight the game felt very realistic in the way that firefights happened, and there was a lot of team work going on that you don't get in other games.
For instance, we had circled around from the back of the map and searched a great deal of the suburbs when we called for the littlebird to pick us up. When it came, we noticed an insurgent with an RPG on the second floor of and arched building and began frantically saying negative and typing in team chat. The Littlebird was hovering close to the ground and going up and down like it couldn't figure out what it should do when an RPG comes rocketing past it, barely missing the side of it. As the LB panicked and flew off, our LMG started spraying the building while the rest of us ran all the way behind it to where we could enter, killed two insurgents and found a cache that we would have totally missed otherwise.
Afterwards we were in a hanger where we found an abandoned logistics truck that had already dropped it's crate. 3 of us split off and recovered a Humvee to the north that had been abandoned (and cleverly covered with insurgent grenade traps
) and ended up getting an unarmed ammo Humvee too. We then formed a convoy and returned to main base along the highway out east, with an rpg ambushing us and missing by a wide shot. We had a mini firefight to get the truck back to the supply depot, and then the convoy took off back to the hanger to build a firebase so the team could spawn in the middle of the map. We had just driven back into the city (dodging another rpg on the highway) when a car comes out of nowhere, slams into the truck and blows both of them up. Watching that happen from the humvee, powerless against it and then realizing that our plans are ruined and that we just wasted the last 15 minutes of our time was a surreal experience. It was later counteracted by an epic firefight in which we called a mortar an a cache before we were all killed.
I just want to say that that was one hell of a game. Map props for the devs to spend so much time making this game for basically nothing. Thank you for spending so much time making quality, and may I suggest to everyone to try the Chicago Insurgency server and to seriously LEARN TO FLY BEFORE TAKING THE APACHE TWICE
For instance, we had circled around from the back of the map and searched a great deal of the suburbs when we called for the littlebird to pick us up. When it came, we noticed an insurgent with an RPG on the second floor of and arched building and began frantically saying negative and typing in team chat. The Littlebird was hovering close to the ground and going up and down like it couldn't figure out what it should do when an RPG comes rocketing past it, barely missing the side of it. As the LB panicked and flew off, our LMG started spraying the building while the rest of us ran all the way behind it to where we could enter, killed two insurgents and found a cache that we would have totally missed otherwise.
Afterwards we were in a hanger where we found an abandoned logistics truck that had already dropped it's crate. 3 of us split off and recovered a Humvee to the north that had been abandoned (and cleverly covered with insurgent grenade traps
I just want to say that that was one hell of a game. Map props for the devs to spend so much time making this game for basically nothing. Thank you for spending so much time making quality, and may I suggest to everyone to try the Chicago Insurgency server and to seriously LEARN TO FLY BEFORE TAKING THE APACHE TWICE