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More than 2 factions?

Posted: 2009-05-26 08:43
by Sgt. Mahi
Hey was just wondering if it's possible to put more than 2 factions into a scenario? Could be cool with a "Black Hawk Down kind a" situation.

I.e. USCM starts the map sorrounded by enemies, some other allied country or UN forces comes to the rescue.
Or just simply two allied forces collaborating on a shared objective..

Re: More than 2 factions?

Posted: 2009-05-26 08:55
by alexaus
Russia vs Taliban with USA on the sidelines secretly giving taliban weaponry ?

Re: More than 2 factions?

Posted: 2009-05-26 09:02
by Rudd
engine limitation, sorry.

Resuggestion, remember to search and check AAS thread

Closest you'll get is a kit, e.g. the Dutch Forces are experimenting with having ANA on their map int he form of a spawn kit and reskinned technical (which is very nice, looking at the screens)

Re: More than 2 factions?

Posted: 2009-05-26 09:39
by Cheditor
ohhh ANA would be very interesting, maybe that could be brought in for the sangin map aswell? seeing as british forces are working alot witht he ANA and ANP.

Re: More than 2 factions?

Posted: 2009-05-26 10:06
by Rudd
Cheditor wrote:ohhh ANA would be very interesting, maybe that could be brought in for the sangin map aswell? seeing as british forces are working alot witht he ANA and ANP.
I think the Sangin (I'm guessing from screenshots here) scenario is set when teh district center was under siege, I dunno if the ANA were heavily involved in that. iirc from Patrick Bishop's '2 para' the ANA/ANP were more involved with the handover of Musa Q

Re: More than 2 factions?

Posted: 2009-05-26 10:17
by steve_06-07
What you can do is have 2 different faction models and weapons under the same faction, then have an enemy faction. Only thing is they'd have to speak the same language. So you could have U.S. Army Kits/Models with U.S. Marine Kits/Models or the PMC models when they come out.

Re: More than 2 factions?

Posted: 2009-05-26 10:19
by Hitperson
voices would all be the same though.