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Combined Arms Beta Test #2: Saturday - Sunday, May 30th - 31st, 18:00:00 GMT

Posted: 2009-05-29 20:21
by CAS_117
Hello once again. We are planning our second Beta Test this weekend. Once again the main focus is trying out the gameplay elements, and secondly of course the bug testing.

Our site:

http://combinedarms.myfreeforum.org/ind ... 73e58b08d3

Files Here:

*Get the base and update files.

Update - http://www.megaupload.com/?d=CKBMQBKL

Base - http://www.megaupload.com/?d=5QCA2CH5

Changes from last test:

Vehicles:

- Tanks and APC turrets now move with WASD.
- Physics changes to choppers.
- All land vehicles now have much longer engine brakes. Will take 100m or so to reach max speed, and 1-200m to stop.
- Lowered radar on Tunguska to not allow targeting of aircraft under 1500m.
- Changed suspension on light vehicles to lower "bouncy" effect.
- Adding FCS/NON FCS + Day/FLIR view to all MBTs, APCs right now.

Weapons:

- All AGM's fire in camera DOF 1. Missiles should be able to pick out a target inside a group of vehicles.
- Targeting pod cameras have increased speed.
- Increased damage on TOW missiles.
- 2x + 4x Zoom on all HMG's.
- Laser Targets no longer on wrecks.
- .50 cal and 7.62x54, 7.62x51 damage now does approximately 2-3x more to light vehicles.

Maps (special thanks to sniperdog for this undertaking):

- Changed 32 man version on Seethed Waters.
  • sland starts neutral.
  • 2 APC, 4 Boats, 3 Transport, and 2 Light Attack choppers per side.
  • Airfield gives 2 tanks
- Hopefully include new "firefight" gamemode (Sunset City, Road to Kyongani).
  • Only flags are main bases which are cappable from the start.
  • 1.2 km view distance.
- Desert Rats Training Mode
  • 10 Sec vehicle spawns.
  • 3 km vd, 2km fog dist.
  • Inf in bunkers, Air at bases, Tanks in desert.
Image

- Added "Iron Gator" from BF2 special forces to seethed waters. Placed out of the way during testing phase. Complete with hangars and working elevators.

I will update this page when files are posted. Will include complete installer this time.

Re: Combined Arms Beta Test #2: Saturday - Sunday, May 30th - 31st, 18:00:00 GMT

Posted: 2009-05-29 20:32
by xatu miller
Sadly i won't be able to join as i got lots of wor.... Ahhhh who cares about work. Hell yeash i am coming!


Was the Javelin fixed or is it still screwd?

Re: Combined Arms Beta Test #2: Saturday - Sunday, May 30th - 31st, 18:00:00 GMT

Posted: 2009-05-29 20:41
by BroCop
Oooh an installer...this time im in :p (would have DLed the prior version but just couldnt pass the extracting part...

Re: Combined Arms Beta Test #2: Saturday - Sunday, May 30th - 31st, 18:00:00 GMT

Posted: 2009-05-29 20:45
by PlatinumA1
Shall be fun

Re: Combined Arms Beta Test #2: Saturday - Sunday, May 30th - 31st, 18:00:00 GMT

Posted: 2009-05-29 20:45
by [wow]titan
try to be there 8)

Re: Combined Arms Beta Test #2: Saturday - Sunday, May 30th - 31st, 18:00:00 GMT

Posted: 2009-05-29 20:46
by Solid Knight
I can join. I can contribute as well if you want another experienced modder.

Re: Combined Arms Beta Test #2: Saturday - Sunday, May 30th - 31st, 18:00:00 GMT

Posted: 2009-05-29 21:04
by Smuke
I'll be there

Re: Combined Arms Beta Test #2: Saturday - Sunday, May 30th - 31st, 18:00:00 GMT

Posted: 2009-05-29 21:29
by CanuckCommander
Solid Knight wrote:I can join. I can contribute as well if you want another experienced modder.
Extra modders are always nice :P

Re: Combined Arms Beta Test #2: Saturday - Sunday, May 30th - 31st, 18:00:00 GMT

Posted: 2009-05-29 21:43
by redman0123
This sounds wicked cool... why isnt the PR dev team working with some of this stuff?

Re: Combined Arms Beta Test #2: Saturday - Sunday, May 30th - 31st, 18:00:00 GMT

Posted: 2009-05-29 22:31
by 503
Awesome. Gotta get some new footage especially of infantry firefights.

Re: Combined Arms Beta Test #2: Saturday - Sunday, May 30th - 31st, 18:00:00 GMT

Posted: 2009-05-29 22:36
by SocketMan
Should make it on Sunday,hopefully Saturday as well.
Downloaded and installed it about 3 times already,time to get some online action finally.

Re: Combined Arms Beta Test #2: Saturday - Sunday, May 30th - 31st, 18:00:00 GMT

Posted: 2009-05-29 22:57
by =Romagnolo=
For Sure I'll be there !

Re: Combined Arms Beta Test #2: Saturday - Sunday, May 30th - 31st, 18:00:00 GMT

Posted: 2009-05-29 23:13
by CanuckCommander
When can we expect the installer?

Re: Combined Arms Beta Test #2: Saturday - Sunday, May 30th - 31st, 18:00:00 GMT

Posted: 2009-05-29 23:30
by CAS_117
When we decide its worth risking having to patch it an hour after release...

Re: Combined Arms Beta Test #2: Saturday - Sunday, May 30th - 31st, 18:00:00 GMT

Posted: 2009-05-29 23:39
by CanuckCommander
Or when changes don't get randomly overwritten by outdated code? :P

Edit,

What do you mean by the Tunguska changes btw, i'm a bit confused.

Re: Combined Arms Beta Test #2: Saturday - Sunday, May 30th - 31st, 18:00:00 GMT

Posted: 2009-05-29 23:42
by CAS_117
lowered radar's camera

I blame this guy:

Image

Re: Combined Arms Beta Test #2: Saturday - Sunday, May 30th - 31st, 18:00:00 GMT

Posted: 2009-05-29 23:55
by Zi8
Sounds cool stuff, I try to hop in with a few friends and give it a try!

Re: Combined Arms Beta Test #2: Saturday - Sunday, May 30th - 31st, 18:00:00 GMT

Posted: 2009-05-30 01:04
by McBumLuv
CAS_117 wrote:lowered radar's camera

I blame this guy:

http://phasezero.ca/img/gremlin.jpg
HAHAHA! Even when you close your windows and lock your doors, he still manages to get in and change the code so it doesn't work :p

BTW, I'll be there. :D

Re: Combined Arms Beta Test #2: Saturday - Sunday, May 30th - 31st, 18:00:00 GMT

Posted: 2009-05-30 05:48
by CAS_117

Re: Combined Arms Beta Test #2: Saturday - Sunday, May 30th - 31st, 18:00:00 GMT

Posted: 2009-05-30 14:35
by BulletFizz
sounds really intresting, ill try to be there