Where is the hellfire sound located?
Posted: 2009-06-15 05:20
is the sound file located for the hellfire launch? cant find it anywhere.... 
Do some homework? Open the objects_server.zip, browse to vehicles, air, then the vehicle of your choice that has that sounds. Open the .tweak file and search for ".wav" or ".ogg" or w/e. Usually at the bottom of the file. That should give you the location of the file you're looking for.mike653048 wrote:is the sound file located for the hellfire launch? cant find it anywhere....![]()
supposed to mean?mike653048 wrote:what the nigerian child????
where?? :]
[R-DEV]AfterDune wrote:Open the objects_server.zip, browse to vehicles, air, then the vehicle of your choice that has that sounds. Open the .tweak file and search for ".wav" or ".ogg" or w/e. Usually at the bottom of the file. That should give you the location of the file you're looking for.
Code: Select all
ObjectTemplate.activeSafe Sound S_AHE_AH1Z_CoGunner_hellfire_wire_Fire1P
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "[b][i]objects/vehicles/land/aav_tunguska/sounds/mono/missile_fire3.wav[/i][/b]"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.7
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/
ObjectTemplate.activeSafe Sound S_AHE_AH1Z_CoGunner_hellfire_wire_Fire1P_Outdoor
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.activeSafe Sound S_AHE_AH1Z_CoGunner_hellfire_wire_Fire3P
ObjectTemplate.modifiedByUser "sofad"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "[b][i]objects/vehicles/land/aav_tunguska/sounds/mono/missile_fire3.wav[/i][/b]"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.8
ObjectTemplate.pitch 0.8
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/
ObjectTemplate.minDistance 3
ObjectTemplate.halfVolumeDistance 27