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Poll : Do you think the population play the game the way its intended?
Posted: 2009-06-26 18:06
by SSG Jay
Well after witnessing alot of in-game arguments. I have this to ask.
Do you think the players of PR are playing the game the way it's intended?
Please do not give one word or sentence answers, explain why you feel this way.
In ex.
I feel that the majority of players, including organized clans tend to bend the curve when it comes to what PR's intention is. They take shortcuts and instead of keeping the gameplay as realistic as possible they prefer to make it easy as possible. In most cases they are looking for something to fill their crosshairs and forget about the spirit of why the game was created. You still got those thinking its battlefield 2, when their taking fire they start jumping around, when theres someone firing around the corner they rush in, jump to prone and just open fire. Constant sprinting around the map for no apparent reason, or effortlessly running around the map looking for things to kill. I have seen about every 1 out of 6 games or so, where there are squads who actually focus their orders as teamwork to another squad, which in reality is also in your damn team!. Teamwork isn't teamwork if your not trying to help out the whole team.
I got a friend whos a SFC in the Army. He still plays battlefield 2 and when I told him about PR with all the things I said in this post, hes like "I'm not playing that shit, Sounds like battlefield 2 with fuckin big maps"
The average player of PR is no more than a gamer, you have the small population of those who are not considered hardcore gamers and then the even smaller population of people like me, military with and even more without combat experience. So it all falls down to these categories.
Those who want to have fun but want to always be in the ammunition exchange
Those who want to have fun but for it to be easy.
Those who want to have fun but want to do it right.
And in the ones who have fun doing it right is where i lay because I know how the reality of it goes. I not only try to uphold the standards of PR's intent but to keep it as real as if it were real.
Theres a saying im sure some of you may have heard. "War is not meant to be fun"
But since this is a game you can have fun but at the same time keep it realistic as it was intended, to be as close to realistic as it can get.
Re: Poll : Do you think the population play the game the way its intended?
Posted: 2009-06-26 18:28
by bkandor
Well, everyone is going to fall somewhere between both extremes - and there is nothing to be done about it. No one can control how other people play. The only recourse if you like the game to be played a certain way is to create a server / leaque / club etc. with specific rules as to acceptable behaviour. On pub servers you're going to have roll with it.
I personally like to have fun and do it right, but there again my defination of do it right is probably different than yours. e.g. I don't mind defending a obj for the whole round but it's hard to find a whole squad where everyone is just as patient as everyone else.
Re: Poll : Do you think the population play the game the way its intended?
Posted: 2009-06-26 18:43
by SSG Jay
Well, everyone is going to fall somewhere between both extremes - and there is nothing to be done about it. No one can control how other people play. The only recourse if you like the game to be played a certain way is to create a server / leaque / club etc. with specific rules as to acceptable behaviour. On pub servers you're going to have roll with it.
Understand your point, not really trying to control the way other people play but to get the opinions of what people think, based on how people play.
Re: Poll : Do you think the population play the game the way its intended?
Posted: 2009-06-26 18:50
by Froggy
I think the majority of people do play the game as intended, but then there's about 15% or so that are vanilla newbs, then another 5% who live to ruin the game. I always have a decent game, but not always do i get that last 20% who ruin it for me.
Re: Poll : Do you think the population play the game the way its intended?
Posted: 2009-06-26 18:51
by Rudd
Interesting post
I think that PR is not played as it is meant be played in pub games, but I think the side that DOES play as it's meant to be played will theoretically win.
Re: Poll : Do you think the population play the game the way its intended?
Posted: 2009-06-26 18:52
by Tim270
I play generally how I did since I started playing, to have fun, and if that means bayonet charges, flying upside down, doing boat wheelies then thats how I will play

Re: Poll : Do you think the population play the game the way its intended?
Posted: 2009-06-26 19:11
by LostWraith
I feel the way the guns are handled in this game and death is handled doesn't encourage people to play it fully realistically. I don't blame the guy who sticks his head out, waits three seconds, and shoots the guy down the street who is laying down suppressive fire so his team can move because that's the way to win and it's a game.
Unless a game can simulate real life death and incorporate fear effectively, it can't really play out realistically because fear is so important a factor. Thus this will always be a game and at most a realistic simulation but you can't 100% implement realism even though that's the intent.
Re: Poll : Do you think the population play the game the way its intended?
Posted: 2009-06-26 19:14
by Fenrir07
SSG Jay wrote:Do you think the players of PR are playing the game the way it's intended?
Yes, I think so - for the most part...
IMHO there's a big difference in attitude in the vast majority of PR players compared to players of other mods (PoE2, OKP, FH2 etc) when it comes to teamwork.
Not every round with pubbers might be perfect - but still..., in general I would say yes people play as it was intended with regards to teamwork...
Re: Poll : Do you think the population play the game the way its intended?
Posted: 2009-06-26 19:43
by Spartan0189
Actually, I do think it was made for how it was intended.
Although, here and there, I encounter newbs from Vanilla coming into Pro PR servers, like TTP or =]H[=, those guys really kill the game and so forth.
But overall, I always have a good game, a few bad ones here and there, but otherwise, it's all good.
Re: Poll : Do you think the population play the game the way its intended?
Posted: 2009-06-26 19:50
by Wilkinson
With the incoporation of mumble it changes how people play drastically. It amazes me how one software creates more teamwork and a realistic gameplay software.
There are Realism clans and such roaming the public so I would say 70 Percent play the game the way it's intended
Re: Poll : Do you think the population play the game the way its intended?
Posted: 2009-06-26 20:01
by Arnoldio
Dr2B Rudd wrote:Interesting post
I think that PR is not played as it is meant be played in pub games, but I think the side that DOES play as it's meant to be played will theoretically win.
They might not win, but they dominate. (Insurgency i am talking about)
Re: Poll : Do you think the population play the game the way its intended?
Posted: 2009-06-26 20:24
by Small
In my experiences. All to often there isn't a lot of inter squad communication and they don't normally stick together.. However you may sometimes find a team with a decent commander that is there, other than to get an area attack and then leave, that will keep the team in communication and working together. But as was stated above when using mumble, which I do 90% of the time, there is a lot of teamwork and squads moving together because the simple fact that its WAY easier to communicate. Also, the teams that have the most "mumblers," most of the times I have seen games with a large difference, tend to win..
Re: Poll : Do you think the population play the game the way its intended?
Posted: 2009-06-26 20:54
by SSG Jay
I think a new mode in future updates as PR become its own game rather than a mod. Would be a mainstraim mode that goes by rounds and only way to stay in the game is to either, not get hit or get healed or lifted by medic or medical evacuation. That way no one will say ok well i died, let me give up and get back in. They will have to wait until the next round, that can be a good idea with a larger player scale than the 32vs32 that is limited in the engine bf2 uses.
Re: Poll : Do you think the population play the game the way its intended?
Posted: 2009-06-26 21:21
by Small
Meh, I don't see that becoming very popular tbh.
Re: Poll : Do you think the population play the game the way its intended?
Posted: 2009-06-26 22:32
by SSG Jay
You see it all the time in games like Counter Strike, True Combat, Americas Army. Its not a uncommon gaming mode only twist to it is the medic option. Also forces people to pay more attention ,work more together and follow realistic tactics if they want to continue to have fun. I don't know about some people but teamwork must not sound like fun at all. Fun > Teamwork, Dominate < Demolished?
Re: Poll : Do you think the population play the game the way its intended?
Posted: 2009-06-26 22:44
by Small
Pr is based on large-scale battles though, while AA, CSS, and such normally have 20-30 people max, they are based more on small scale infantry battles that are over within 5-10 minutes. Pr battles typically last a lot longer. The maps in Pr are also a lot larger, where in CSS and AA they are a fraction of the size. Your idea might work in skirmish though, I'd hate to be the first one to die.

Re: Poll : Do you think the population play the game the way its intended?
Posted: 2009-06-26 22:46
by Airsoft
A good 60% IMO, it really depends on the server you're on really. Mumble helps as well.
Re: Poll : Do you think the population play the game the way its intended?
Posted: 2009-06-26 22:52
by SSG Jay
Small wrote:Pr is based on large-scale battles though, while AA, CSS, and such normally have 20-30 people max, they are based more on small scale infantry battles that are over within 5-10 minutes. Pr battles typically last a lot longer. The maps in Pr are also a lot larger, where in CSS and AA they are a fraction of the size. Your idea might work in skirmish though, I'd hate to be the first one to die.
Yeh the small and medium sized maps I couldn't a problem, but maps like Kashan Desert would defently be a X. Just gotta make some maps that would focus specifically on the idea. But hey, im not a game dev, easier said then done.
Re: Poll : Do you think the population play the game the way its intended?
Posted: 2009-06-26 23:35
by Masaq
I've actually been in favour of testing out a "hardcore" skirmish mode for some time; I'd love it. It'd be great for small skirmishes between clans.
Re: Poll : Do you think the population play the game the way its intended?
Posted: 2009-06-26 23:37
by DankE_SPB
SSG Jay wrote:I think a new mode in future updates as PR become its own game rather than a mod. Would be a mainstraim mode that goes by rounds and only way to stay in the game is to either, not get hit or get healed or lifted by medic or medical evacuation. That way no one will say ok well i died, let me give up and get back in. They will have to wait until the next round, that can be a good idea with a larger player scale than the 32vs32 that is limited in the engine bf2 uses.
fail way, you already see a problem with commanders, because nobody wants to stare at screen on your screen, this idea will end up same- play 10 minutes, then watch black screen for 20 minutes---->join server, play, die, leave server searching for another round start. Also respawn keeps firefights more intense, simulating that there are more than 64 people on front
But since this is a game you can have fun but at the same time keep it realistic as it was intended, to be as close to realistic as it can get.
players nearly always will play in most effective way which leads to win of the team or high KDR, everybody choose whats better for himself
so if C4ing from choopers, HAT sniping from choppers etc. effective- people will use it
when theres someone firing around the corner they rush in, jump to prone and just open fire
well, whats your way? since you cant lean, put your gun behind corner and other things how are you going to push forward? and if every guy who rush corner, which you were looking at for a while(=minimum deviation), can kill you then something wrong with you
"War is not meant to be fun"
game is
it total: you can't make people to play game "how its intended", you can only give them certain conditions and tools to do something- all other things depends on every separate player