Vehicle spawntimes can be found in ...EA GAMES\Battlefield 2\mods\pr\levels\<select a level>\server.zip\GameModes\<select a game mode>\<select a layer size>\GamePlayObjects.con
Then you find your vehicle (look at "ObjectTemplate.setObjectTemplate" for the approximate name)
once you have found the vehicle, look on the lines bellow (called ObjectTemplate.maxSpawnDelay) and you'll see the spawn time in seconds.
So for example, the stryker on ejod 64 would look like this:
...EA GAMES\Battlefield 2\mods\pr\levels\ejod_desert_6\server.zip\GameModes\gpm_cq\64
ObjectTemplate.setObjectTemplate 2 usapc_stryker
ObjectTemplate.minSpawnDelay 600
Spawntime is 10 minutes.
Spawn times for kits are in ...EA GAMES\Battlefield 2\mods\pr\python\game\realityconfig_private.py
Search for KIT_ALLOCATION_DELAY and you'll see the spawn times in seconds below.
Should look something like this:
Code: Select all
KIT_ALLOCATION_DELAY = {
'sniper': 600, 'riflemanaa': 600, 'at': 600, 'engineer': 600, 'marksman': 300, 'assault': 300, 'support': 300, 'riflemanat': 300,
'm95sniper': 600, 'm82sniper': 600, 'mosinmei': 600, 'mosinmilitia': 600, 'aamei': 600, 'aamilitia': 600, 'hatmilitia': 600,
'svdmei': 300, 'latmei': 300, 'latmilitia': 300, 'pkmmei': 300, 'pkmmilitia': 300, 'pkmpla': 300,
'demoexpert': 600, 'enfieldironmei': 600, 'enfieldmei': 600, 'rpkmei': 300
These are the kit spawntimes for 0.85, they might have changed for 0.86