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Securing injured enemies.

Posted: 2009-07-12 12:12
by Astromici
I think it'd be a good idea if you could secure incapacitated enemies to make sure they can't be revived by knifing the body three times, like in RL. This would enhance the realism of the game, and we could put in other benifits too, such as giving one team or the other tickets, having a longer spawn time, or other such things like that.

Re: Securing injured enemies.

Posted: 2009-07-12 12:19
by him_j
I could swear you can kill them after critically wounding them, by shooting them or a greande?

Re: Securing injured enemies.

Posted: 2009-07-12 12:21
by Rangu
Already suggested, check the *** thread next time ;)

- also
you could secure incapacitated enemies to make sure they can't be revived by knifing the body three times, like in RL.
lol, you can finish them off now with explosions/bigger caliber.

Re: Securing injured enemies.

Posted: 2009-07-12 12:28
by bosco_
Did you play Americas Army 3?

Re: Securing injured enemies.

Posted: 2009-07-12 12:30
by Cheditor
A while back, someone made exact same idea, was rejected, guess this will be too.

Re: Securing injured enemies.

Posted: 2009-07-12 12:38
by Rangu
[R-DEV]bosco wrote:Did you play Americas Army 3?
Bosco, say what?

Re: Securing injured enemies.

Posted: 2009-07-12 12:41
by bosco_
You can 'secure' incapacitated enemies in AA3, and I'm sure the OP played it and got the idea from it...

Re: Securing injured enemies.

Posted: 2009-07-12 12:45
by Rangu
Aaah probably, I havn't played it, obviously ;)

Re: Securing injured enemies.

Posted: 2009-07-12 13:11
by AppyUntinx
Isent this already in PR because i died and nobody could revive me, might have just been the newby medic though

Re: Securing injured enemies.

Posted: 2009-07-12 14:37
by gazzthompson
well there are a few reasons for that appyuntinx.

glitched into ground/tree/staircases
noob medic
shot in head with 50.cal or above
shot after being revived
knifed

and a few others im sure.


ontopic, i agree with the OP (if possible) would add more empathsis on securing down soldiers rather than just leaving them to spawn on RP ect.

Re: Securing injured enemies.

Posted: 2009-07-12 14:41
by AppyUntinx
lol thanks for that gazz

Re: Securing injured enemies.

Posted: 2009-07-12 14:42
by Jjjootjohn
I heard that you could throw a molotov on a wounded body and it will go instantly dead.

Re: Securing injured enemies.

Posted: 2009-07-13 10:59
by Proff3ssorXman
Or grenades will kill critically wounded players.