A Few Goodies
Posted: 2009-07-29 10:35
1. Remove sniper kits and certain assets from certain maps to improve sqaud/teamplay/realism, such as in assault i also build a mounted AA as the spash can take out a whole sqaud which is just an exploit. i c people grabing sniper just because its a "sniper kit" on urban maps souly for the kill
Why i hate sniper kit. i c people grabing sniper just because its a "sniper kit" on urban maps souly for the kills without giving intel or helping out other sqauds, which is thier job
2. Needs to be a way of incouraging medics to revive other blues its a rarity to see a medic try as hard as he does to revive other team mates as he does his own sqaud. Any ideas?
3. give the L85 beyonet a firing option (left click to shoot and right click to kill zombies)
4. Decrease LMG scope abilty or add a low overheat (LMG's now being used in sniper sqauds ect)
5. if possible make it so certain helicopters/APC's require all pilots/crewman to be in the same sqaud and with atleast 2-3 pilots/crewman in it, so u dont get half inf half armor squads and incourage transport on such maps as fools road.
Had more.......All i could remeber
Why i hate sniper kit. i c people grabing sniper just because its a "sniper kit" on urban maps souly for the kills without giving intel or helping out other sqauds, which is thier job
2. Needs to be a way of incouraging medics to revive other blues its a rarity to see a medic try as hard as he does to revive other team mates as he does his own sqaud. Any ideas?
3. give the L85 beyonet a firing option (left click to shoot and right click to kill zombies)
4. Decrease LMG scope abilty or add a low overheat (LMG's now being used in sniper sqauds ect)
5. if possible make it so certain helicopters/APC's require all pilots/crewman to be in the same sqaud and with atleast 2-3 pilots/crewman in it, so u dont get half inf half armor squads and incourage transport on such maps as fools road.
Had more.......All i could remeber