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PRMM .4 Content

Posted: 2006-05-24 20:47
by Viper5
I was wondering if any of the Devs or PR guys could give us some insight on what .4 will contain, from new vehicles, maps, game modes, changes, etc. and just keep updating as we get closer to release in the coming months.

BTW Great job w/ .3, so that is why I can't wait to see what is in store.


SSgt. Rider
77th MEU
http://www.77thmeu.tk

Posted: 2006-05-24 20:51
by xtrm2k
I hope my infantry map, called Mao Valley, come with release 0.4 :mrgreen:

Posted: 2006-05-24 20:54
by Gaz
We are only discussing the possibilities at this very minute. It's far too early to speculate what will or will not be included in 0.4 in my honest opinion. Early speculation will only cause problems with things being dropped because of workload/timeframe constraints/etc.

I am pretty sure we could be seeing new game modes and maps, and maybe a new vehicle or so though :D

HAHAHAHA. Let the speculation begin!

Posted: 2006-05-24 21:02
by Malik
I'm thinking the LB with miniguns and the quad bike will definitely be included. The proper SLAM will most likely be there by then. Some stuff that's yet to be modelled may be there. The new kit system, hopefully, will be done by then. The dumbfire rockets will join us at last. The chinese army will have some proper weapons. New, decent sounds will be included. My prone soloution will be included. The sniper will lose the ghile suit on urban maps. The SPR will finally sound right.

;)

Posted: 2006-05-24 21:06
by Fullforce
Contrary to popular speculation, the Fullforce Enterprises™ Spawn Raper 5000 will not be making an appearance in 0.4.

*fingers crossed for 1.0*

Posted: 2006-05-24 21:22
by Rifleman
I keep fingers crossed for cammo M4 with silencer for Specops ;]
And wood maps with lower grass than in Jungle Fever...
Also shorter nade delay, longer pronning time...
I will add more later I hope.. it is 11pm here :P

Posted: 2006-05-24 21:26
by Malik
I'm thinking the nade delay fix will occur in 0.31 if we're lucky. :)

Wishlist

Posted: 2006-05-24 22:04
by Viper5
My hopes are-

New Game Modes (Maybe escort COMMANDER Instead of SUV)

New Vehicles (AAV, AH-6 (Miniguns/50s, maybe w/ 6-8 rockets)

Posted: 2006-05-24 22:09
by Bob_Marley
Ingrams and Bren guns. There will be Ingrams and Bren guns, right?

Posted: 2006-05-24 22:10
by trogdor1289
'[R-PUB wrote:Fullforce']Contrary to popular speculation, the Fullforce Enterprises™ Spawn Raper 5000 will not be making an appearance in 0.4.

*fingers crossed for 1.0*
damm it I really like the tester version too.

Posted: 2006-05-24 22:41
by luizinhuu
'[R-PUB wrote:Fullforce']Contrary to popular speculation, the Fullforce Enterprises™ Spawn Raper 5000 will not be making an appearance in 0.4.

*fingers crossed for 1.0*
ahaahhhahahaha ROFLMAO

Posted: 2006-05-24 22:44
by Fenris
Rifleman wrote:I keep fingers crossed for cammo M4 with silencer for Specops
I would LOVE to see this. Why not add the entire SOPMOD kit? Silencer, target designator, ACOGx4 sight... And let's give SpecOps the MK23, too. The Sig is nice, but I'd rather tote a silenced .45 anyday. And beards. They need beards.

...Too much?

Posted: 2006-05-24 22:47
by Rhino
Rifleman wrote:I keep fingers crossed for cammo M4 with silencer for Specops ;]
And wood maps with lower grass than in Jungle Fever...
Also shorter nade delay, longer pronning time...
I will add more later I hope.. it is 11pm here :P
thats the first time you have not requsted porn with the mod. well done :p

Posted: 2006-05-24 22:57
by Elchewbacca
NO! plz dont silence the M4!!!!!!

Posted: 2006-05-24 23:17
by six7
give the assault the choice of the m4. sometimes i would love to be able to go full auto and have my ammo bags. (this is if you defeat the unlock system).

Silenced m4s for the spec ops please!

Posted: 2006-05-25 00:03
by trogdor1289
I think no silenced m4's unless the Marine Recon units actually use them in r/l. Also nice shout count six. Today it was announced that US troops will be withdrawing from Iraq by the end of 07 "yeah right".
http://www.cnn.com/2006/WORLD/meast/05/ ... index.html

Posted: 2006-05-25 00:19
by Katarn
Malik wrote:I'm thinking the LB with miniguns and the quad bike will definitely be included. The proper SLAM will most likely be there by then. Some stuff that's yet to be modelled may be there. The new kit system, hopefully, will be done by then. The dumbfire rockets will join us at last. The chinese army will have some proper weapons. New, decent sounds will be included. My prone soloution will be included. The sniper will lose the ghile suit on urban maps. The SPR will finally sound right.

;)
Has Malik infiltrated the Dev forums????? Just kidding.

Posted: 2006-05-25 01:04
by Fenris
'[R-PUB wrote:trogdor1289']I think no silenced m4's unless the Marine Recon units actually use them in r/l. Also nice shout count six. Today it was announced that US troops will be withdrawing from Iraq by the end of 07 "yeah right".
http://www.cnn.com/2006/WORLD/meast/05/ ... index.html
Marine Recon recently came under SOCOM, so they're onboard with the SOPMOD, which includes a silencer.

SF (and SOF in general) units use whatever makes sense at the time: m4, m14, AK-47, G3, etc. If we could use the unlocks, it would make sense to allow the SpecOps to use various weapons depending on the terrain and mission.

Posted: 2006-05-25 01:12
by Topf
Kiowas and other light choppers armed for killing tanks (I hate tanks...did I mention that? Just a coffin of steel for me!)
Hack the unlock system! (I would easily donate 50 bucks therefore...lot of money for me)

Posted: 2006-05-25 05:02
by PvtJackson
Why couldn't you have assault class with an M4/M203? And give Spec Ops the M4 silenced or with an M14 SOPMOD.

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