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Draw on Maps
Posted: 2009-08-03 15:26
by Drop_Deadx
I searched the forum and couldn't find anything on this.
But is it possible to be able to draw on maps in PR?
Ex. Your Squad Leader pulls up his map and chooses the drawn button or whatever is there and draws on the map but only his squad members and commander can see it.
So he can device plans and tactics for his squad.
I don't know if you get my idea but I just wanted to throw my 2 cents in.
Yes, I know people might draw bad stuff on them.
Re: Draw on Maps
Posted: 2009-08-03 15:53
by Masaq
Not pos in BF2. Best we could do would be to include different markers, free-draw is a no-no. The map is a pretty hardcoded element of the game with only some fairly minor changes really doable.
Re: Draw on Maps
Posted: 2009-08-03 15:54
by Mad-Mike
Its not a bad Idea but like you said ppl will draw stupid things on it, lets just say alot of kids play PR lol.
Re: Draw on Maps
Posted: 2009-08-03 16:02
by wookimonsta
can we at least have more mine markers back?
Re: Draw on Maps
Posted: 2009-08-03 23:22
by Garmax
itd be cool.. but the only place ive seen this is legend of zelda phantom hourglass
Re: Draw on Maps
Posted: 2009-08-04 01:19
by driver-ch-driver
would have been good if it was possible...
Re: Draw on Maps
Posted: 2009-08-04 01:29
by Garmax
the thing is i agree not everyone takes pr completely seriously.. just the other day my commander was using the infantry spotted and stuff like that to spell things out and make smiley faces
Re: Draw on Maps
Posted: 2009-08-04 22:18
by Excavus
Kinda like Arma 2, he's asking.
Re: Draw on Maps
Posted: 2009-08-04 22:28
by nick20404
The best way you can draw is with the icons, otherwise freehand drawing has been suggested before and most of the devs have said its not possible.
Re: Draw on Maps
Posted: 2009-08-05 02:33
by Spartan0189
Heh, I can't imagine what people would draw then... Maybe a new kind of marker?
Re: Draw on Maps
Posted: 2009-08-05 04:29
by Sparatan117
honestly I don't think this is necessary. Something that could be better put to use is waypoints. have the option to set way points, and then hitting a button on the keyboard breaks the chain.