Page 1 of 1

Right click 'grenadier' and 'rifleman AT' for irons/red dots

Posted: 2009-08-13 01:02
by gazzthompson
like with officer, i like iron sights/dots and would like it for rifleman at and grenadier.

would need new model for grenadier without the scope , unless devs have on in achieves for future use?

Re: Right click 'grenadier' and 'rifleman AT' for irons/red dots

Posted: 2009-08-13 01:07
by X1 Spriggan
I was thinking posting exactly of this awhile back but did not post it because of the reason you already posted.

The way PR is laid out not in term of kits is this:

"Specialized" kits are issued the ironsite gun because it is "balancing" the overall kit, while infact, I believe its creates a negative connotation that most people would not prefer the ironsite gun. Rather that creating a specialty within the kit, the kit itself is trying to reflect game play behavior within the kit. "Being a medic means I'm not supposed to fight which means I'm not issued a scope :( " "Carrying this H-At means I shouldn't fight which means I'm not issued a scope :( " Its saying to the player that a ironsite rifleman is not going to get as much action than a scoped rfileman which should NOT be true. The kit layout doesnt issue a gun based on preference but rather by forced gameplay.

Ok so I Im going to steal your thread and resurrect my idea thread to resurrect it. :twisted:

Re: Right click 'grenadier' and 'rifleman AT' for irons/red dots

Posted: 2009-08-13 01:19
by Rudd
resuggestion but yes

Re: Right click 'grenadier' and 'rifleman AT' for irons/red dots

Posted: 2009-08-13 01:22
by Spec
yeah, stuff like this has been suggested already, but I totally agree.

Re: Right click 'grenadier' and 'rifleman AT' for irons/red dots

Posted: 2009-08-13 04:44
by Chuc
In the case for fire support kits like Auto Rifle, DMs, Grenadier and LAT, the option for either sights or irons will be looked into.

Re: Right click 'grenadier' and 'rifleman AT' for irons/red dots

Posted: 2009-08-13 04:46
by Rudd
DMs
really?! isn't a DM kit without a scope kinda...superfluous to requirement? :D

Re: Right click 'grenadier' and 'rifleman AT' for irons/red dots

Posted: 2009-08-13 08:05
by GrimSoldier
Yeah like others said specialized kits have iron sights to balance the kit out but i really hate this. When im forced (because i don't like playing it anymore) to play medic i hate having iron sights this is why i love playing riflemen specialist because it has the red dot which i love.

I really wish they could have a system like on America's Army 2 (not AA 3 i haven't played 3 so i don't know if its the same) but outside the game you could pick which scopes/attachments you wanted on your gun. Maybe somehow i don't PR could do this like maybe you could choose what you want on your gun depending on your kit. Just an idea

Re: Right click 'grenadier' and 'rifleman AT' for irons/red dots

Posted: 2009-08-13 12:08
by Jigsaw
[R-DEV]Chuc wrote:In the case for fire support kits like Auto Rifle, DMs, Grenadier and LAT, the option for either sights or irons will be looked into.
Yes please. Especially for AR, grenadier and L-AT. Not sure how useful a marksman with no scope would be :D

Re: Right click 'grenadier' and 'rifleman AT' for irons/red dots

Posted: 2009-08-13 17:25
by Scot
jigsaw-uk wrote:Yes please. Especially for AR, grenadier and L-AT. Not sure how useful a marksman with no scope would be :D
M14 with irons? Mmmmm

Re: Right click 'grenadier' and 'rifleman AT' for irons/red dots

Posted: 2009-08-13 17:31
by McBumLuv
Just improve the kit selection screen. Right/left clicking isn't nearly as polished as having an entirely new custom Q-rose is. Then we could have even more ooptions than simply irons/scope, and include other kit details.