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new ammo bag idea
Posted: 2009-08-14 19:35
by killonsight95
i'm just wondering would it be possible to have a ammo bag that rearms certain wepons first?
like in order of priority eg medic.
epipens
gun ammo
smoke
and anything i've forgotten
that would then stop me ferom getting like 3 smokes and 2 epipens
Re: new ammo bag idea
Posted: 2009-08-14 19:45
by Dev1200
I don't think the dev team can make mind reading ammo bags..
I like how it is now, where you get an even distribution of ammo.
Re: new ammo bag idea
Posted: 2009-08-14 20:17
by smart_boy00
So thier is no current order of re-arm? does it matter if you have a gun out? would it re-arm that first?
Re: new ammo bag idea
Posted: 2009-08-14 20:29
by DankE_SPB
smart_boy00 wrote:So thier is no current order of re-arm? does it matter if you have a gun out? would it re-arm that first?
nope, it refills everything, as a result if you shot LAT(lets take it ofr example) one bag will be enough to refill it, but if you also used your field dressing, you wont get anything from it
if you go outside of refilling radius before you gained LAT you lose "rearm points", so even you come back into refilling radius you wont get it
Re: new ammo bag idea
Posted: 2009-08-15 14:07
by HAAN4
DankE_SPB wrote:nope, it refills everything, as a result if you shot LAT(lets take it ofr example) one bag will be enough to refill it, but if you also used your field dressing, you wont get anything from it
if you go outside of refilling radius before you gained LAT you lose "rearm points", so even you come back into refilling radius you wont get it
you got the point, ammo bags are more usefull when used whicht anti tank equipement,
that's is the matter.
Re: new ammo bag idea
Posted: 2009-08-15 17:14
by killonsight95
well at the moment the ammo bag gives back ammo evenly so i would suggest that insted of that things which actualy u need more than others for example you will need amunition for your gun rather than smoke grenades if you catch my drift so i would rather have an ammo bag give you ammo that you need rather than a bit of everything
Re: new ammo bag idea
Posted: 2009-08-15 17:17
by Rudd
Its not quite even, since each weapon has its own number of reload points required for each projectile etc
but I don't think it can be made to reload ur AT first, then ur other stuff, or anything like that
Re: new ammo bag idea
Posted: 2009-08-15 20:30
by Dev1200
I've never been able to refill a LAT with infantry ammo bags.. =[
Re: new ammo bag idea
Posted: 2009-08-15 20:47
by McBumLuv
Dr2B Rudd wrote:Its not quite even, since each weapon has its own number of reload points required for each projectile etc
but I don't think it can be made to reload ur AT first, then ur other stuff, or anything like that
It's even. each weapon
slot takes up (IIRC) 100 points, but if you stop reloading and go back to it you go back to 0 reload "points" (or something similar).
Anyways, all you questions answered:
https://www.realitymod.com/forum/f138-i ... ealed.html