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Right click at Kit selection menue for RPG with area effect

Posted: 2009-08-26 13:31
by Cassius
Could we get an lat loaded with an area effect round instead of the armor piercing currently in use when we right click at the kit selection menue ? I was thinking of a round, that has less damage, but still enough to set an humvee on fire, at least if hit on the weakest spot and a blast radius of around 30m.

Re: Right click at Kit selection menue for RPG with area effect

Posted: 2009-08-26 13:52
by supahpingi
I guess it will be used at taking out people and not vehicles,and thats not why you have an AT,so its probably not gonna happen

Re: Right click at Kit selection menue for RPG with area effect

Posted: 2009-08-26 14:00
by Cassius
but RPGs do come with warheads to take out infantery, for example to shoot through a window to take out infantery holed up in a room, or a bunker.

Re: Right click at Kit selection menue for RPG with area effect

Posted: 2009-08-26 14:28
by AnimalMother.
what i'd prefer is that it was in the kit. so you have AT rounds and HE rounds, however they are maglinked, so if you expend all your shots with AT then you didn't 'pack' any HE rounds, vice versa or one of each etc


this is especially with ins and taliban in mind.

my 2p

Re: Right click at Kit selection menue for RPG with area effect

Posted: 2009-08-26 14:36
by gazzthompson
IIRC RPG is getting its splash damaged reverted to what it was before and deviation stays the same.

so no need IMO

Re: Right click at Kit selection menue for RPG with area effect

Posted: 2009-08-26 16:23
by ReapersWarrior
the splash damage is horrible right now. you can shoot the RPG at someones feet and they will live with mild injury. it should do alot more then what it does now in terms of spash damage.

Re: Right click at Kit selection menue for RPG with area effect

Posted: 2009-08-26 17:08
by fatganjaman69
ReapersWarrior wrote:the splash damage is horrible right now. you can shoot the RPG at someones feet and they will live with mild injury. it should do alot more then what it does now in terms of spash damage.
Yea have too agree!

Re: Right click at Kit selection menue for RPG with area effect

Posted: 2009-08-26 17:08
by fatganjaman69
At least put it back too 10m radius.

Re: Right click at Kit selection menue for RPG with area effect

Posted: 2009-08-26 17:24
by 05grottim
gazzthompson wrote:IIRC RPG is getting its splash damaged reverted to what it was before and deviation stays the same.


ganja i think gazz has answered your question ^^

Re: Right click at Kit selection menue for RPG with area effect

Posted: 2009-08-26 17:59
by LeadMagnet
As was previously stated the splash damage will be reverted in the next release to it's previous effectiveness against troops. -Closed-