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[?] T72-120?

Posted: 2009-09-01 10:08
by Yasin22

Re: T72-120 question

Posted: 2009-09-01 11:02
by Jedimushroom
I think what the Devs want is a T72-M1M, if you could make one of those then that would be cool beans.

Re: T72-120 question

Posted: 2009-09-01 12:05
by Yasin22
^i fought it might be a good idea i mean nearly most of mec weapons are nato i fought why not just make a nato T72 120

Re: T72-120 question

Posted: 2009-09-01 20:32
by Jedimushroom
Most of the MEC weapons are Heckler & Koch, I think the story is that they bought the licenses to build the things themselves, and then started wrecking NATO's ****.

Re: T72-120 question

Posted: 2009-09-01 21:23
by Anhkhoa
The weapons of the MEC are H&K. Built by license and when war broke out they still produced them.

The vehicles are ex. Soviet built by license. Same concept :p

T72-120 = balance

Posted: 2009-09-20 10:37
by blinky123abc
=O 120mm gun = T72 standing a chance against the Abrams. i reckon you should put it in game for example, i remember one match we attacked 2 m1 abrams with 3 T72s. all T72s were destroyed and 1 Abrams was confirmed damaged but not destroyed. (we later countered with infantry and destroyed them). So yeh 120mm T72s would also help with balance in the game.

Re: T72-120 = balance

Posted: 2009-09-20 10:50
by DankE_SPB
blinky123abc wrote:=O 120mm gun = T72 standing a chance against the Abrams. i reckon you should put it in game for example, i remember one match we attacked 2 m1 abrams with 3 T72s. all T72s were destroyed and 1 Abrams was confirmed damaged but not destroyed. (we later countered with infantry and destroyed them). So yeh 120mm T72s would also help with balance in the game.
FYI T-72 originally equipped with 125mm smoothbore gun, 120mm version is offered by ukraine design bureau as a modernization for original T-72 so they can use NATO rounds

about ingame moment, currently T-72 is equal to M1 in its armour\damage