Convoy mode
Posted: 2009-09-02 11:54
Hi all, the only purely convoy thread I found was from 2006
https://www.realitymod.com/forum/f18-pr ... y-map.html
Thought i'd leave the necro-ing to others.
Convoy mode would have to be a balance between gamepaly and realism, i.e. realism in how the convoy objective would be acheived, but gameplay in how the objectives are not too strict.
Here is my version, and I hope that the coding done for Insurgency/AAS3 could be adapted for this.
Basically, Blufor have 1 Objective vehicle. This is the supply logistic truck.
Blufor are given 1 or a number of waypoints that the objective vehicle has to pass through in order to count when it arrives at the objective zone on the other side of the map to the main base.
When the objective vehicle arrives at the objective zone the bluefor scores 1 point. Then the waypoints disappear and are replaced with a new set. The objective vehicle needs to turn around and the convoy has to go again.
Blufor has to accomlish this 10times.
Blufore can only use 15trucks before INS win. and ofc INS get infinite tickets, blufor get limited tickets.
I dunno if INS should get the specific waypoints the blufor are gonna follow, or if they should get a 140m accuracy marker like Blufore get in INS mode.
I'd enjoy this mode since its about the entire team being involved in one act, for Blufore its about keeping the truck alive and covering the convoy. For INS its about fire discipline and working together to make the convoy's probable route complete hell.
https://www.realitymod.com/forum/f18-pr ... y-map.html
Thought i'd leave the necro-ing to others.
Convoy mode would have to be a balance between gamepaly and realism, i.e. realism in how the convoy objective would be acheived, but gameplay in how the objectives are not too strict.
Here is my version, and I hope that the coding done for Insurgency/AAS3 could be adapted for this.
Basically, Blufor have 1 Objective vehicle. This is the supply logistic truck.
Blufor are given 1 or a number of waypoints that the objective vehicle has to pass through in order to count when it arrives at the objective zone on the other side of the map to the main base.
When the objective vehicle arrives at the objective zone the bluefor scores 1 point. Then the waypoints disappear and are replaced with a new set. The objective vehicle needs to turn around and the convoy has to go again.
Blufor has to accomlish this 10times.
Blufore can only use 15trucks before INS win. and ofc INS get infinite tickets, blufor get limited tickets.
I dunno if INS should get the specific waypoints the blufor are gonna follow, or if they should get a 140m accuracy marker like Blufore get in INS mode.
I'd enjoy this mode since its about the entire team being involved in one act, for Blufore its about keeping the truck alive and covering the convoy. For INS its about fire discipline and working together to make the convoy's probable route complete hell.

