Few things that are really ANNOYING.
Posted: 2006-05-30 00:05
Okay, after playing on and off for a bit, this post will state why some people really get angry at this game. I know you are going for realism and such but there is a lacking in some parts of the mod... The only major things that really annoy me and everyone that I've introduced to the mod so far consist of...
1. Insta-Proning - You all know about it, no need to explain. Already being taken care of.
2. The Medic - Okay right now the medic is... sorta crappy. It's REALLY annoying to try to heal people when most of the time they dont know what they are doing or if they die out in the open it is next to nearly IMPOSSIBLE to help them.
A good idea would be to be able to *if you can acutally code this in EA's hilarious engine* grab and drag or carry your wounded team mates, also if picked up have the wounded timer stop (so if it goes to 10 seconds, and hes picked up, it stalls there) until they are done being dragged orunless the medic or carrier gets shot...
That way the medic can acutally help out then rather run around like a chicken with its head cut off looking for something to do other then heal someone and get shot in the process, also having their revival get killed aswell. If this was added in, then forget number 4, it would acutally balence itself out in large games, but if its under 32 players, ten seconds should be the limit.
3. The support class's MG: make it acutally have a spread, thats it, this line of death is really annoying from any angle.
4. The Death Timer: Okay, I know that adding a second makes you try and be more wary of your surroundings, but it really pisses everyone off that when they spawn after dying ten times *thats 41 seconds* to get killed INSTANTLY to wait now 42 seconds... thats over a minute wasted that could be used to help out the team but cant because of getting shot while spawning.
How about a little feature where if you get shot while spawning *in a time frame of say 2 seconds* You should just have the timer SHUT OFF and you respawn at another point of your choice instantly. Why the hell should I be punished for getting shot in the back after waiting for ten years looking up at the sky.
Also, the timer it shouldn't go past 10 seconds, because in a small game of like 8 on 8, if you die over twenty times, and everyone else has on your team, then you instantly lose because the other team just has to run over and cap all the flags. Easy. Stupid. FRUSTRATING.
5. Do not allow the commander to be disabled. This also hurts the medic because they need to get their defibs charged at a supply crate, but none can be dropped due to a lack of commander... or is that a server side setting? Either way, its nearly impossible to be a good medic with the major lack of supplies. This also hurts the spec ops and engineers as well because they cant get their tools back unless they die. Blah.

6. Jumping over objects is... a pain in the ***. Jump, dont go over, lose all stamina. Try again, can't. Get shot. Anger insues. :d uh: Make the jump alot higher or add in a way to just hop over stuff like cod2 where you just hit the use key and hop over the obsticle *It can also use stamina as well*
These are the most annoying things about the mod that I can think of, but everything else is great. Hopefully some of these ideas can be added in because I love this mod, it feels like OFP, which is awesome. Keep up the good work guys.
P.S. Please don't say that the death timer thing is acutally a good thing after ten seconds. It's REALLY degrading to anyone who plays and it makes them want to just quit and say screw it, especially those who want just a quick game. *supersized ten incase people are acutally blind.*
1. Insta-Proning - You all know about it, no need to explain. Already being taken care of.
2. The Medic - Okay right now the medic is... sorta crappy. It's REALLY annoying to try to heal people when most of the time they dont know what they are doing or if they die out in the open it is next to nearly IMPOSSIBLE to help them.
A good idea would be to be able to *if you can acutally code this in EA's hilarious engine* grab and drag or carry your wounded team mates, also if picked up have the wounded timer stop (so if it goes to 10 seconds, and hes picked up, it stalls there) until they are done being dragged orunless the medic or carrier gets shot...
That way the medic can acutally help out then rather run around like a chicken with its head cut off looking for something to do other then heal someone and get shot in the process, also having their revival get killed aswell. If this was added in, then forget number 4, it would acutally balence itself out in large games, but if its under 32 players, ten seconds should be the limit.
3. The support class's MG: make it acutally have a spread, thats it, this line of death is really annoying from any angle.
4. The Death Timer: Okay, I know that adding a second makes you try and be more wary of your surroundings, but it really pisses everyone off that when they spawn after dying ten times *thats 41 seconds* to get killed INSTANTLY to wait now 42 seconds... thats over a minute wasted that could be used to help out the team but cant because of getting shot while spawning.
How about a little feature where if you get shot while spawning *in a time frame of say 2 seconds* You should just have the timer SHUT OFF and you respawn at another point of your choice instantly. Why the hell should I be punished for getting shot in the back after waiting for ten years looking up at the sky.
Also, the timer it shouldn't go past 10 seconds, because in a small game of like 8 on 8, if you die over twenty times, and everyone else has on your team, then you instantly lose because the other team just has to run over and cap all the flags. Easy. Stupid. FRUSTRATING.
5. Do not allow the commander to be disabled. This also hurts the medic because they need to get their defibs charged at a supply crate, but none can be dropped due to a lack of commander... or is that a server side setting? Either way, its nearly impossible to be a good medic with the major lack of supplies. This also hurts the spec ops and engineers as well because they cant get their tools back unless they die. Blah.
6. Jumping over objects is... a pain in the ***. Jump, dont go over, lose all stamina. Try again, can't. Get shot. Anger insues. :d uh: Make the jump alot higher or add in a way to just hop over stuff like cod2 where you just hit the use key and hop over the obsticle *It can also use stamina as well*
These are the most annoying things about the mod that I can think of, but everything else is great. Hopefully some of these ideas can be added in because I love this mod, it feels like OFP, which is awesome. Keep up the good work guys.
P.S. Please don't say that the death timer thing is acutally a good thing after ten seconds. It's REALLY degrading to anyone who plays and it makes them want to just quit and say screw it, especially those who want just a quick game. *supersized ten incase people are acutally blind.*