A mix of many sugestions (fire bases)
Posted: 2009-09-03 21:26
Actuly we have alot of ideias sinse.
AT weopows (chechem AT gun has well Planted TOW misseled)
AA secondary weopow (One flakering AA equipement to suport the stinguers that are alerdy in game).
Field surgerys (this one has placed alot of time).
Wacth towers (this is ideia is hot, in both spot, lure and snipe enemy units)
Foward spawn Points (up to vehicles, i can say this is quite overpowerd but, here is it)
Foward Repair station (well just like the one in main base)
Radar (when it's is redy of course)
Artilhary (maybe manualy opereted and spoted whicht the help of lesser guided or evem commander cordenated that decresses the couldown of artilhary, or evem a mix of both)
Well this is the sugestions THAT ALL GUYS HAS POSTED OVER THE FORUM.
but this one is mine.
Having A Advaced fire base, that require up 4 suply crates to by build. and apears like a ''upgrad'' on fire base main building, that make it up whicht more sand bags and look's like more a bunker, but still have some of the latter desing if you pay attetion.
Well when you do it, you have up some new chonceis to build up, like
Fox holes and wiping wire incresed to 20
HMG still 2.
AT weopows, 2 of they. (chechem AT weopow or Mouted TOW missile)
one AA flakering cannon
2 Stinguer misseles.
You nunber of fire bases is reduced to 2 (that's by the way, both balaces the game, has well encorage people to STAY AND DEFEND THIS HUGE FIRE BASE)
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other ideias, that may come in use. be construtive
You also up to change you AA stinguers for AA flakering weopow, (that's for my is much better, se-se nothing can stop bullets, like outmost AA misseles sometime fail due the Flares jets trow away).
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Well, if we make up a field surgery, maybe make it a undergraund ''foxhole'' whihct some medical equipement, that able you to heal faster when you selected medic bag. but a prety can't belive this will make you able to still alive agaist modern bombing sistem.
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well i belive many guys will be negative to this sugestion, since it's is quite autmost from my mind, but this is democracy, hell you kwon.
To my, also it's possible to have other tipes of fire bases, when you build a advaced one, so you can exange you 2 AT weopows for 2 Artilhary, or evem use one Artilhary and one AT weopow. so a Artilhary pure Advaced fire base, will able to easy fall under TANK attack, this put a balace in game, since also TANK's are quite resisten't to Artilhary fire. and will able to absorv atlast 3 shoots in front,
Artilhary may look like a heavy cannon hotzer, that you fire manualy, whicht some cordenations of agle and other shiet, something that real put real life experience for guns that fire autmost over 20 KL like Heavy artilhary, this also put some fun for fire base defenders, that are autmost tedions in steading around over all this time. make it required lots of suplys to keep firing constant, maybe up 10 shoots per suply crate, so also this encourage logistic squad to work in.
just use Granade lauche Aritimetics whicht quite ALOT MORE RANGE, and put up some Scope whicht lot of matematic values that make easy ''calcule you shoot'' (well aim true) also make it up to be fired by 2 persons (or evem more) this is also realisc has well make the fire base only shoot the artilhary when it's really BORED.
YouTube - Canadian Forces artillery soldiers firing a Howitzer in Afghanistan.
this vidio shows canadian Artilhary in afganistam. quite cool.
Resume
Make the PR look like REAL MODERM WARFARE,
Encourage Squad to hold in this Advaced fire bases
Encourage Logistic Squads (since they will need a constant suply to keep firing decent)
Retrive the Old Artilhary sistem, to put this new one manualy
Make artilhary round noyse, so troops may ablle to take cover when they hear it out (i see that artilhary is not real efective agaist infatry troops, don't kwon if i am right)
Not in all maps artilhary will be availble, (some maps and all the skimish maps will not have artilhary due it heavy unbalace the game)
in fact this equipement is alerdy in RL for centurys, so. why this is not in PR also? in WW2 they used quite vastly, a war in China agaist USA will mostly like a WW3, and maybe a apolicpty one, so why don't have just 2 Artilhary pieces? per game?
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whact towers can be build in up 500 meters of the Advanced fire base, so it realy is up to be a spawning point, for either artilhary, or commander spawn, has well MANY OTHER THINGS.
//////////////////////////////////////////////////////////////////////////////////////////////////////
Advaced fire base will able to have up one Foward Repair station, (well actuly you can do it, just parky a Suply trunk and keep deploing repair kits.
//////////////////////////////////////////////////////////////////////////////////////////////////////
AT weopows (chechem AT gun has well Planted TOW misseled)
AA secondary weopow (One flakering AA equipement to suport the stinguers that are alerdy in game).
Field surgerys (this one has placed alot of time).
Wacth towers (this is ideia is hot, in both spot, lure and snipe enemy units)
Foward spawn Points (up to vehicles, i can say this is quite overpowerd but, here is it)
Foward Repair station (well just like the one in main base)
Radar (when it's is redy of course)
Artilhary (maybe manualy opereted and spoted whicht the help of lesser guided or evem commander cordenated that decresses the couldown of artilhary, or evem a mix of both)
Well this is the sugestions THAT ALL GUYS HAS POSTED OVER THE FORUM.
but this one is mine.
Having A Advaced fire base, that require up 4 suply crates to by build. and apears like a ''upgrad'' on fire base main building, that make it up whicht more sand bags and look's like more a bunker, but still have some of the latter desing if you pay attetion.
Well when you do it, you have up some new chonceis to build up, like
Fox holes and wiping wire incresed to 20
HMG still 2.
AT weopows, 2 of they. (chechem AT weopow or Mouted TOW missile)
one AA flakering cannon
2 Stinguer misseles.
You nunber of fire bases is reduced to 2 (that's by the way, both balaces the game, has well encorage people to STAY AND DEFEND THIS HUGE FIRE BASE)
/////////////////////////////////////////////////////////////////////////////////////////////////////
other ideias, that may come in use. be construtive
You also up to change you AA stinguers for AA flakering weopow, (that's for my is much better, se-se nothing can stop bullets, like outmost AA misseles sometime fail due the Flares jets trow away).
////////////////////////////////////////////////////////////////////////////////////////////////////////
Well, if we make up a field surgery, maybe make it a undergraund ''foxhole'' whihct some medical equipement, that able you to heal faster when you selected medic bag. but a prety can't belive this will make you able to still alive agaist modern bombing sistem.
////////////////////////////////////////////////////////////////////////////////////////////////////////
well i belive many guys will be negative to this sugestion, since it's is quite autmost from my mind, but this is democracy, hell you kwon.
To my, also it's possible to have other tipes of fire bases, when you build a advaced one, so you can exange you 2 AT weopows for 2 Artilhary, or evem use one Artilhary and one AT weopow. so a Artilhary pure Advaced fire base, will able to easy fall under TANK attack, this put a balace in game, since also TANK's are quite resisten't to Artilhary fire. and will able to absorv atlast 3 shoots in front,
Artilhary may look like a heavy cannon hotzer, that you fire manualy, whicht some cordenations of agle and other shiet, something that real put real life experience for guns that fire autmost over 20 KL like Heavy artilhary, this also put some fun for fire base defenders, that are autmost tedions in steading around over all this time. make it required lots of suplys to keep firing constant, maybe up 10 shoots per suply crate, so also this encourage logistic squad to work in.
just use Granade lauche Aritimetics whicht quite ALOT MORE RANGE, and put up some Scope whicht lot of matematic values that make easy ''calcule you shoot'' (well aim true) also make it up to be fired by 2 persons (or evem more) this is also realisc has well make the fire base only shoot the artilhary when it's really BORED.
YouTube - Canadian Forces artillery soldiers firing a Howitzer in Afghanistan.
this vidio shows canadian Artilhary in afganistam. quite cool.
Resume
Make the PR look like REAL MODERM WARFARE,
Encourage Squad to hold in this Advaced fire bases
Encourage Logistic Squads (since they will need a constant suply to keep firing decent)
Retrive the Old Artilhary sistem, to put this new one manualy
Make artilhary round noyse, so troops may ablle to take cover when they hear it out (i see that artilhary is not real efective agaist infatry troops, don't kwon if i am right)
Not in all maps artilhary will be availble, (some maps and all the skimish maps will not have artilhary due it heavy unbalace the game)
in fact this equipement is alerdy in RL for centurys, so. why this is not in PR also? in WW2 they used quite vastly, a war in China agaist USA will mostly like a WW3, and maybe a apolicpty one, so why don't have just 2 Artilhary pieces? per game?
//////////////////////////////////////////////////////////////////////////////////////////////////////
whact towers can be build in up 500 meters of the Advanced fire base, so it realy is up to be a spawning point, for either artilhary, or commander spawn, has well MANY OTHER THINGS.
//////////////////////////////////////////////////////////////////////////////////////////////////////
Advaced fire base will able to have up one Foward Repair station, (well actuly you can do it, just parky a Suply trunk and keep deploing repair kits.
//////////////////////////////////////////////////////////////////////////////////////////////////////