[0874] Bromley's bug list: please read
Posted: 2009-09-06 22:20
Pr 0.87 bugs that i have ran into so far:
-Sometimes hitting “destroyable” fences with a vehicle to knock it down,
your vehicles will go flying in the air VERY high and blow up (happened to me with humvee,
not sure about other vehicles.
-Sometimes in Insurgency the Red intel diamond appears on one side of the map, when really
the intel turns out to be on the completely opposite end of the map
-When flying north with UAV there is a sun glare coming from the ground
-Sometimes when a cache is destroyed the pink shield marker will stay there for insurgents
-In rare cases, when a firebase has been destroyed (not sure about hideouts) the spawnpoint will remain but the firebase will be destroyed, resulting in a invisible- indestructible base
-Chopper sound loop bug when there isnt a chopper nearby
-When you change firing modes one either deployed or undeployed mode with a lmg,
your firemode doesnt switch for the other mode, having one mode on one fire mode
and one on the other when you switch weapons
-in korengal valley the southwest most bunker at camp murphy is a
solid black color
-dead bodies and dead people inside vehicles sometimes make the
severly wounded cough when they are dead and just corpses
-When healing yourself with the healthpack (not dressing), it should show the
heal icon ( + ), but if you spawn with something else, then pick up the kit from
someone else when you heal yourself there will be no icon
-In ramiel this cache spawned halfway in the ground:
http://img168.imageshack.us/i/cache.jpg/
-My squad was playing taliban yesterday on archer, and nobody in my squad was able to get automatic rifleman
-The collision for restrainers is ALOT worse than that of the knife, usually
it takes like 4 punches to get a guy because of this
-Some players are reporting their games not responding when alt tabbing
-When you place and IED/C4, if you click/hold the fire button for too long to place
the charge your detonator wont appear, when you resupply your explosive you arnt
able to detonate the "wasted" explosive
-There are many inaccuracies/spelling mistakes in the loading screen tips
-For the Al-Quds, the clip count for deployed and undeploy is not shared,
so instead of having 8 magazines you have 16, 8 for each deployment mode.
Firing from deployed mode then switching to undeployed the ammo count carries,
when out of ammo for mag in undeployed mode then switching to deployed mode,
firing once, then back to undeployed you have the same ammount of ammo again as
the deployed, essentially this can be used to get unlimited. When reloading undeployed
first you also have to reload deployed after to get both guns full ammo in clip.
but when reloading deployed first, it gives full ammo to undeployed again because of the
ammo transfter when switching to deployed
I will add more as they come, thanks for reading
-Sometimes hitting “destroyable” fences with a vehicle to knock it down,
your vehicles will go flying in the air VERY high and blow up (happened to me with humvee,
not sure about other vehicles.
-Sometimes in Insurgency the Red intel diamond appears on one side of the map, when really
the intel turns out to be on the completely opposite end of the map
-When flying north with UAV there is a sun glare coming from the ground
-Sometimes when a cache is destroyed the pink shield marker will stay there for insurgents
-In rare cases, when a firebase has been destroyed (not sure about hideouts) the spawnpoint will remain but the firebase will be destroyed, resulting in a invisible- indestructible base
-Chopper sound loop bug when there isnt a chopper nearby
-When you change firing modes one either deployed or undeployed mode with a lmg,
your firemode doesnt switch for the other mode, having one mode on one fire mode
and one on the other when you switch weapons
-in korengal valley the southwest most bunker at camp murphy is a
solid black color
-dead bodies and dead people inside vehicles sometimes make the
severly wounded cough when they are dead and just corpses
-When healing yourself with the healthpack (not dressing), it should show the
heal icon ( + ), but if you spawn with something else, then pick up the kit from
someone else when you heal yourself there will be no icon
-In ramiel this cache spawned halfway in the ground:
http://img168.imageshack.us/i/cache.jpg/
-My squad was playing taliban yesterday on archer, and nobody in my squad was able to get automatic rifleman
-The collision for restrainers is ALOT worse than that of the knife, usually
it takes like 4 punches to get a guy because of this
-Some players are reporting their games not responding when alt tabbing
-When you place and IED/C4, if you click/hold the fire button for too long to place
the charge your detonator wont appear, when you resupply your explosive you arnt
able to detonate the "wasted" explosive
-There are many inaccuracies/spelling mistakes in the loading screen tips
-For the Al-Quds, the clip count for deployed and undeploy is not shared,
so instead of having 8 magazines you have 16, 8 for each deployment mode.
Firing from deployed mode then switching to undeployed the ammo count carries,
when out of ammo for mag in undeployed mode then switching to deployed mode,
firing once, then back to undeployed you have the same ammount of ammo again as
the deployed, essentially this can be used to get unlimited. When reloading undeployed
first you also have to reload deployed after to get both guns full ammo in clip.
but when reloading deployed first, it gives full ammo to undeployed again because of the
ammo transfter when switching to deployed
I will add more as they come, thanks for reading