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[?] Can you set a ref pic as your ground texture for static placement?
Posted: 2009-09-16 14:03
by Rudd
title is pretty explanatory.
I'm trying to recreate a real world locale, and having the refs on the ground would help me with statics, fields and roads. So if there is a way (and I'm sure i've seen screenshots with it done...) I'd love to know it...or the location of the tut
Many thanks
Re: [Question] Can you set a ref pic as your ground texture for static placement?
Posted: 2009-09-16 14:07
by Z-trooper
Oh noes, Rudd trying to mod, we are all doomed
... seriously though, it sounds good that you want to put some of all that knowledge, that you seem to have soaked up, to some good use.
@ your question; I'm pretty sure you can yea, but not exactly sure how. I'm sure Rhino or someone else will be in here soon enough though.
Re: [Question] Can you set a ref pic as your ground texture for static placement?
Posted: 2009-09-16 14:11
by Rudd
Oh noes, Rudd trying to mod, we are all doomed
lets just say, 16 attack choppers per side k?
JOKES!
Re: [Question] Can you set a ref pic as your ground texture for static placement?
Posted: 2009-09-16 14:13
by J.F.Leusch69
Re: [Question] Can you set a ref pic as your ground texture for static placement?
Posted: 2009-09-16 14:14
by Hans Martin Slayer
Try this tut:
https://www.realitymod.com/forum/f189-m ... rmaps.html
Also, check out Stitchmaps, pretty good for getting a decent rez from google earth:
StitchMaps
E: ninja'd!!
Re: [Question] Can you set a ref pic as your ground texture for static placement?
Posted: 2009-09-16 14:21
by Rudd
Ah n1 chaps, many thanks!
edit, yay got it working. looks awesome.
Re: [Question] Can you set a ref pic as your ground texture for static placement?
Posted: 2009-09-16 23:54
by Rhino
Ye this is how I map since its much easier to plan out the map on a image then work directly ontop of that image. If your working on a r/l location and google maps images also can really help.
For Muttrah at the time all I had available was a road map, which then I drew out all my road locations and other things in photoshop which you can see here in this really WIP image of muttrah
Since then I use this method much more to plan out main areas of the map much more toughly
