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IMS

Posted: 2009-09-18 20:53
by theiceman
OK, i did a search with "IMS" and didn;t find anything so dont kill me if it has been suggested.

This would be a cool replacement for the combat engi mine.



What do u think?

Re: IMS

Posted: 2009-09-18 20:56
by theiceman

Re: IMS

Posted: 2009-09-18 21:12
by DankE_SPB
theiceman wrote: This would be a cool replacement for the combat engi mine.
What do u think?
its a project, not something used'\fielded in large numbers
"cool" is not the best argument to suggest something

ps you need to put only end part of youtube link into tags, in your case 2upxZigECyk

Re: IMS

Posted: 2009-09-18 21:24
by Fluffywuffy
Futureweapons? No way.

Re: IMS

Posted: 2009-09-18 22:32
by Hotrod525
I still dont trust that thing.

Re: IMS

Posted: 2009-09-18 22:36
by rampo
Get some proof of them using that thing somewhere and it might become something

Re: IMS

Posted: 2009-09-18 22:38
by Bringerof_D
most of the stuff shown on future weapons are either still in it's early development stages or are projects that get scrapped later on. and personally i think this is one of those projects that will eventually get scrapped. a sniper or even an aircraft bombing the area would be able to take these out. i'd say metal storm is a more likely candidate for this job since it also works against aircraft and munitions fired from said aircraft.

Re: IMS

Posted: 2009-09-18 23:23
by Hotrod525
Bringerof_D wrote:most of the stuff shown on future weapons are either still in it's early development stages or are projects that get scrapped later on. and personally i think this is one of those projects that will eventually get scrapped. a sniper or even an aircraft bombing the area would be able to take these out. i'd say metal storm is a more likely candidate for this job since it also works against aircraft and munitions fired from said aircraft.
Metal storm is bullshit too. Once it fire, its useless.

The best way to denie an enemy operating in an area is to option 1 : lay down mine¹, deploy troops, or just use a geo-stationary spy satelite and post a guy whos gonna eat alot of chips and drink alot of coca-cola making sure there is no troop movement.

¹ : may be a kind of mine, like the one we already use in the field, but with a sensor in it that will be connected to a "kind of remote" so you just put it off and get them back, "a electonic pin safety" if you prefer, but even then, if it use electronics, it can be jam, or scrap.

Re: IMS

Posted: 2009-09-19 01:06
by Garmax
its still under development like 99% of the things they show of future weapons and not currently used by the US military...

so no ways its getting added

Re: IMS

Posted: 2009-09-19 01:51
by theiceman
not that this will change anything, but i originally saw this on Weaponology on Military channel on demand
(on demand -> history and Nature->military channel) if you want to watch it. But yea it was an episode on boobie traps. and this was #1.

Re: IMS

Posted: 2009-09-19 03:05
by Redamare
I love it BUT.... Try to think of ways it can be Scripted into VBf2[PR] Its going to be tricky.. :S

Re: IMS

Posted: 2009-09-19 04:09
by Bringerof_D
Hotrod525 wrote:Metal storm is bullshit too. Once it fire, its useless.

The best way to denie an enemy operating in an area is to option 1 : lay down mine¹, deploy troops, or just use a geo-stationary spy satelite and post a guy whos gonna eat alot of chips and drink alot of coca-cola making sure there is no troop movement.

¹ : may be a kind of mine, like the one we already use in the field, but with a sensor in it that will be connected to a "kind of remote" so you just put it off and get them back, "a electonic pin safety" if you prefer, but even then, if it use electronics, it can be jam, or scrap.
useless it is not, the new metal storm models dont require manual loading after every salvo. but yes in terms of practicality your idea is alot cheaper. lol i never said metal storm is a good replacement for mines, i just said its better than IMS

Re: IMS

Posted: 2009-09-19 04:45
by theiceman
Redamare wrote:I love it BUT.... Try to think of ways it can be Scripted into VBf2[PR] Its going to be tricky.. :S

idk, like a mine with a 20 M radius where if u are infantry or a vehicle all u heard is a boom then ur dead. Think of it as the claymore in nilla bf2. it had an insain trip rdium and friendlies could pass with out getting blow up. Like that i guess. but i no NOTHING about [rogramming and stuff but it should be 2 hard. but it dont matter cuse prob wont be ingame anyway.

Re: IMS

Posted: 2009-09-19 05:24
by Rudd
I remember this being mentioned as part of the FCS ages ago along with alot of remote sensor webs deployed by air. But this is clearly a long way away.



Though it is completely awesome. Skynet is going to have a field day with this :P