edit:
found thanks to alex6714 , posted info for any one interested and any one searching for this in future.
Code: Select all
uslmg_m249saw
ObjectTemplate.fire.roundsPerMinute 900
ObjectTemplate.ammo.magSize 200
ObjectTemplate.recoil.hasRecoilForce 1
ObjectTemplate.recoil.recoilForceUp CRD_UNIFORM/3.6/3.6/0
ObjectTemplate.recoil.recoilForceLeftRight CRD_UNIFORM/-2/2/1
ObjectTemplate.recoil.zoomModifier 0.25 --------- Modifies the recoil when zoomed, in this case reduces it When zoomed recoil is 1/4 the normal value (correct if I fail at maths right now, + animations may have a part in it)
ObjectTemplate.recoil.goBackOnRecoil 1
ObjectTemplate.damage 36 --------------- Damage
ObjectTemplate.minDamage 0.4 ---------- Minimum damage that will be reached
ObjectTemplate.DistToStartLoseDamage 400 ---------- Distance at which damage starts decreasing
ObjectTemplate.DistToMinDamage 1000 --------- Distance damage reaches minimum
ObjectTemplate.gravityModifier 0.3 --------------- Gravity modifier of the bullet, affects the drop
- uslmg_m249sawDeployed
ObjectTemplate.fire.roundsPerMinute 900
ObjectTemplate.ammo.magSize 200
ObjectTemplate.recoil.hasRecoilForce 1
ObjectTemplate.recoil.recoilForceUp CRD_UNIFORM/7/-2/0
ObjectTemplate.recoil.recoilForceLeftRight CRD_UNIFORM/-4/4/0
ObjectTemplate.recoil.zoomModifier 0.03 --------- Modifies the recoil when zoomed, in this case reduces it
ObjectTemplate.recoil.goBackOnRecoil 1
ObjectTemplate.damage 36 --------------- Damage
ObjectTemplate.minDamage 0.4 ---------- Minimum damage that will be reached
ObjectTemplate.DistToStartLoseDamage 400 ---------- Distance at which damage starts decreasing
ObjectTemplate.DistToMinDamage 1000 --------- Distance damage reaches minimum
ObjectTemplate.gravityModifier 0.3 --------------- Gravity modifier of the bullet, affects the drop
- eurif_hk21
ObjectTemplate.fire.roundsPerMinute 900
ObjectTemplate.ammo.magSize 100
ObjectTemplate.recoil.hasRecoilForce 1
ObjectTemplate.recoil.recoilForceUp CRD_UNIFORM/10/10/0
ObjectTemplate.recoil.recoilForceLeftRight CRD_UNIFORM/-2.4/2.4/1
ObjectTemplate.recoil.zoomModifier 0.25
ObjectTemplate.recoil.goBackOnRecoil 1
ObjectTemplate.damage 50
ObjectTemplate.minDamage 0.4
ObjectTemplate.DistToStartLoseDamage 400
ObjectTemplate.DistToMinDamage 1000
ObjectTemplate.gravityModifier 0.3
- eurif_hk21deployed
ObjectTemplate.fire.roundsPerMinute 900
ObjectTemplate.ammo.magSize 100
ObjectTemplate.recoil.hasRecoilForce 1
ObjectTemplate.recoil.recoilForceUp CRD_UNIFORM/7/-2/0
ObjectTemplate.recoil.recoilForceLeftRight CRD_UNIFORM/-4/4/0
ObjectTemplate.recoil.zoomModifier 0.03
ObjectTemplate.recoil.goBackOnRecoil 1
ObjectTemplate.damage 50
ObjectTemplate.minDamage 0.4
ObjectTemplate.DistToStartLoseDamage 400
ObjectTemplate.DistToMinDamage 1000
ObjectTemplate.gravityModifier 0.3
- chlmg_type95
ObjectTemplate.fire.roundsPerMinute 600
ObjectTemplate.ammo.magSize 75
ObjectTemplate.recoil.hasRecoilForce 1
ObjectTemplate.recoil.recoilForceUp CRD_UNIFORM/4.2/4.2/0
ObjectTemplate.recoil.recoilForceLeftRight CRD_UNIFORM/-2/2/1
ObjectTemplate.recoil.zoomModifier 0.3
ObjectTemplate.recoil.goBackOnRecoil 1
ObjectTemplate.damage 39
ObjectTemplate.minDamage 0.4
ObjectTemplate.DistToStartLoseDamage 400
ObjectTemplate.DistToMinDamage 1000
ObjectTemplate.gravityModifier 0.3
- chlmg_type95deployed
ObjectTemplate.fire.roundsPerMinute 600
ObjectTemplate.ammo.magSize 75
ObjectTemplate.recoil.hasRecoilForce 1
ObjectTemplate.recoil.recoilForceUp CRD_UNIFORM/7/-2/0
ObjectTemplate.recoil.recoilForceLeftRight CRD_UNIFORM/-4/4/0
ObjectTemplate.recoil.zoomModifier 0.03
ObjectTemplate.recoil.goBackOnRecoil 1
ObjectTemplate.damage 39
ObjectTemplate.minDamage 0.4
ObjectTemplate.DistToStartLoseDamage 400
ObjectTemplate.DistToMinDamage 1000
ObjectTemplate.gravityModifier 0.3
- insrg_pkmkit
ObjectTemplate.fire.roundsPerMinute 600
ObjectTemplate.ammo.magSize 100
ObjectTemplate.recoil.hasRecoilForce 1
ObjectTemplate.recoil.recoilForceUp CRD_UNIFORM/10/10/0
ObjectTemplate.recoil.recoilForceLeftRight CRD_UNIFORM/-2.4/2.4/1
ObjectTemplate.recoil.zoomModifier 0.25
ObjectTemplate.recoil.goBackOnRecoil 1
ObjectTemplate.damage 56
ObjectTemplate.minDamage 0.4
ObjectTemplate.DistToStartLoseDamage 400
ObjectTemplate.DistToMinDamage 1000
ObjectTemplate.gravityModifier 0.3
- insrg_pkmkitDeployed
ObjectTemplate.fire.roundsPerMinute 600
ObjectTemplate.ammo.magSize 100
ObjectTemplate.recoil.hasRecoilForce 1
ObjectTemplate.recoil.recoilForceUp CRD_UNIFORM/7/-2/0
ObjectTemplate.recoil.recoilForceLeftRight CRD_UNIFORM/-4/4/0
ObjectTemplate.recoil.zoomModifier 0.03
ObjectTemplate.recoil.goBackOnRecoil 1
ObjectTemplate.damage 56
ObjectTemplate.minDamage 0.4
ObjectTemplate.DistToStartLoseDamage 400
ObjectTemplate.DistToMinDamage 1000
ObjectTemplate.gravityModifier 0.3
