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Statistic change

Posted: 2009-09-23 13:08
by Titan
Some play for Points others play for a good K/D ratio and some others play just4fun
This regards only the K/D player for everyone els nothing will change.

This suggestion is probably hardcoded.. because i dont see an other reason why its not ingame yet ;)

instead of giving the Kills and Death would it be possible to give the
tickets eliminated /tickets wasted?
this would portrait the efficiency way better. Killing 10 Infantry with only one Death is cool wasting 12 tickets cause you used a tank for this is not so impressive.

Possible Pros
1. If you tweak it somehow that if you bail out of a burning vehicle you dont get the ticked wastet maybe we would see more extraction missions.
2. But if a vehicle blows up after 5 or more minutes the lonewolf who used the Logistic for his personal transport would be punished.
3.In insurgency mode pointless raping of insurgents would be reduced (maybe) and instead giving the whole squad who found the cache the 10 tickets eliminated.

Cons
dont know... tell me!

Re: Statistic change

Posted: 2009-09-23 14:11
by Titan
3: Nothing short of a complete overhaul will save INS mode. Unarmed people who can be shot legally when they have their hands up just isn't a good way of doing it.
100% agree... maybe this could be a little step in the big overhaul ;)
2: What if you abandoned the log truck because you just built an FO? What if the vehicle is disabled, and you bail to escape and get back to friendly lines and attempt to fetch a repairs?
Mh... abandon the log truck just to build one FOB is not allways the best idea ;) you can try to defend the FOB and/or bring the Truck back.
Regarding the second case... well .. bad luck? in this case, when nobody else tryes to rescue you and you have to bring your own repair, most of the times i will left one behind to defend the tracked vehicle.

Re: Statistic change

Posted: 2009-09-23 14:21
by Rudd
the simple idea of tickets eliminated /tickets wasted is great, and better represents working for the team imo.

Re: Statistic change

Posted: 2009-09-23 14:46
by Nimise
I believe this has been suggested before but its still a very good idea. But while playing as insurgents it could show the amount of intel points given to the enemy considering insurgents cant really loose tickets. A problem though would be that you could easy look at the score board and determine the amount of tickets the enemy has left...

Re: Statistic change

Posted: 2009-09-23 14:57
by Tirak
Easy enough to do already just by looking at deaths and coordinating enough to know how many vehicles your team has destroyed so I don't think that's too big of an issue.

Re: Statistic change

Posted: 2009-09-23 17:01
by Elektro
Great ! Would be perfect for PR, the scoreboard we have now is too much vanilla

Re: Statistic change

Posted: 2009-09-23 18:48
by Brummy
I like it.

Re: Statistic change

Posted: 2009-10-21 20:48
by goguapsy
+23 fr this idea!

Re: Statistic change

Posted: 2009-10-21 21:03
by BogusBoo
A new scoreboard would be nice, yeah.

Re: Statistic change

Posted: 2009-10-21 21:29
by Mad-Mike
I like the idea, although people dont only just play for good points, K/D or for fun, mostly for the teamwork.

Re: Statistic change

Posted: 2009-10-21 21:46
by rampo
Mad-Mike wrote:I like the idea, although people dont only just play for good points, K/D or for fun, mostly for the teamwork.
I play for the milsim and teamwork, but those points sure could help point out a good player

Re: Statistic change

Posted: 2009-10-21 22:00
by snooggums
This would really only work on a team wide scale since vehicles destroyed at main on Insurgency would count towards the team's total loss but not be associated with anyone.

Sure they could tie the tickets for an abandoned vehicle to the last person to use it, but if you happen to hop in a comm truck at a forward base to drop a repair station and leave it where you found it you would be penalized for it being destroyed later when the base is overrun.

I would rather see a team wide tickets lost total that did include both players and vehicles, oh wait, we have the remaining tickets counter for that :)

Remove the display of kills and deaths altogether until the end of the round (or limit it to displaying your individual score) and teams won't even be trying to guess how many tickets the other side has.

Re: Statistic change

Posted: 2009-10-21 23:01
by Bringerof_D
instead of making the ticket loss from vehichles make it for the kit. that way you can bail out of dieing vehichles and not lose those tickets, however if the crewman kit/pilot kit is lost the tickets will be counted from there. the vehicle ticket loss will only be pointed towards the team and not counted in the individual's score.