[Map] Nad Ali, Afghanistan (4km) [WIP]
Posted: 2009-09-29 15:49
Hi all, here is my first real effort at an original map.
Nad Ali
4k
Brits Vs Taliban
it is 4k, and I know alot of people will say "you should do a 2k first" but, have no fear, I have practiced on 2ks but didn't have the motivation to finish them and I've also completed several map audits, some or all of which I hope will be used in community matches.
Nad Ali, aka Nad-e Ali is near Lashkar Gah, here are a couple of news stories about the area
Ministry of Defence | Defence News | Military Operations | New FOB improves conditions for troops in Nad e-Ali
Ministry of Defence | Defence News | Military Operations | IN PICTURES: On patrol with the Welsh Guards in Helmand
the picture of what I'm aiming for
http://www.mod.uk/NR/rdonlyres/415EECF6 ... 033230.jpg
With that preface, here are teh WIPs of my map so far. This is around 2 weeks on and off work.
Google Map of the area I'm trying to replicate/get inspired by
(Please note, the position of the British structures, and the assets serviced by the brit main base don't reflect the actual facilities IRL. I do not know where the British FOB is IRL, and tbh I don't think it matters too much as long as the gameplay is good and isn't too fantastical.)
http://img7.imageshack.us/img7/4285/googlemapv.jpg
http://img7.imageshack.us/img7/7761/nadaliwip3.png VCP
http://img23.imageshack.us/img23/2936/nadaliwip2.png british main, layout done, gotta add immersive details now.
http://img193.imageshack.us/img193/5742/nadaliwip1.png This is the crops as undergrowth, I will be turning it in to overgrowth later I think, once the rest of the fields are done (and there are alot.
Thats all I want to show for now. As you see its all very very WIP, I spent at least 30% of my time trying to find a damned bridge model to use
(its under 'roads' Who knew?!!)
I have done alot of work on the urban area, but building these afghan houses takes ages, so most of the buildings have yet to get roofs or 2nd floors for some of them. But I will say it looks very similar to teh fallujah west housing block west of the USMC main.
Though it is early days I have given thought to what assets are going on the map.
64 - APC centered layer. Warriors and scimis, enough to transport the team but not much else.
32 - Helicopter centered layer. unarmed british helicopters escorted by Apaches.
16 - Jeep centered layer.
How can you help Rudd?
I want references of the Nad Ali area, there isn't a huge amount. Particularly of the canals.
Offer constructive advice and crits, this is a 4k map and therefore is going to take A LONG TIME TO FINISH, so I'm not going to kill myself turning a few months or more into a couple less months
slow and steady wins the race and all that.
Nad Ali
4k
Brits Vs Taliban
it is 4k, and I know alot of people will say "you should do a 2k first" but, have no fear, I have practiced on 2ks but didn't have the motivation to finish them and I've also completed several map audits, some or all of which I hope will be used in community matches.
Nad Ali, aka Nad-e Ali is near Lashkar Gah, here are a couple of news stories about the area
Ministry of Defence | Defence News | Military Operations | New FOB improves conditions for troops in Nad e-Ali
Ministry of Defence | Defence News | Military Operations | IN PICTURES: On patrol with the Welsh Guards in Helmand
the picture of what I'm aiming for
http://www.mod.uk/NR/rdonlyres/415EECF6 ... 033230.jpg
With that preface, here are teh WIPs of my map so far. This is around 2 weeks on and off work.
Google Map of the area I'm trying to replicate/get inspired by
(Please note, the position of the British structures, and the assets serviced by the brit main base don't reflect the actual facilities IRL. I do not know where the British FOB is IRL, and tbh I don't think it matters too much as long as the gameplay is good and isn't too fantastical.)
http://img7.imageshack.us/img7/4285/googlemapv.jpg
http://img7.imageshack.us/img7/7761/nadaliwip3.png VCP
http://img23.imageshack.us/img23/2936/nadaliwip2.png british main, layout done, gotta add immersive details now.
http://img193.imageshack.us/img193/5742/nadaliwip1.png This is the crops as undergrowth, I will be turning it in to overgrowth later I think, once the rest of the fields are done (and there are alot.
Thats all I want to show for now. As you see its all very very WIP, I spent at least 30% of my time trying to find a damned bridge model to use
I have done alot of work on the urban area, but building these afghan houses takes ages, so most of the buildings have yet to get roofs or 2nd floors for some of them. But I will say it looks very similar to teh fallujah west housing block west of the USMC main.
Though it is early days I have given thought to what assets are going on the map.
64 - APC centered layer. Warriors and scimis, enough to transport the team but not much else.
32 - Helicopter centered layer. unarmed british helicopters escorted by Apaches.
16 - Jeep centered layer.
How can you help Rudd?
I want references of the Nad Ali area, there isn't a huge amount. Particularly of the canals.
Offer constructive advice and crits, this is a 4k map and therefore is going to take A LONG TIME TO FINISH, so I'm not going to kill myself turning a few months or more into a couple less months