[0874] Weapon Steady-ing...
Posted: 2009-10-10 00:13
First off, I really didn't know what keywords to look for, so here I go:
If you fire a gun, the steady-up time will not increase. Actually, it will keep decreasing as if you hadn't shot...
What I mean is, if you get a gun and start shooting the 1337 out of the guy on the other side of the map, after the steady-up time (like, 6 secs) your shots will be darn accurate.
This is true with the LMG (found that out on my local training server). Go prone (in deployed mode) and aim down the scope as soon as you can and start shooting at someplace. At first, the bullets will all scatter all over the scope. But don't stop firing yet... After 5 secs you can take out any sniper.
I don't know if this happens with every weapon, but it IS true to the LMG (not true to the sniper I believe).
IMO, this ain't realistic. If someone starts shooting, specially an auto-firing weapon, they WILL suffer from recoil and will NOT be able to hold the aim precisely...
Imagine you are shooting a SAW, like, what, 500 rounds/min? Can you really, after 5 secs of continuous fire, shoot eXTREMELY accurately? Don't think so.
What I mean to say is, this would also stop with the LMG pwnage, as he can simply drop to the ground and start shooting everything up that you won't be able to return fire at all... And 5 secs later he can snipe everyone with 6 shots in the same bloody place!
Another thing, does "suppressing" lower your accuracy as well?
And one last thing... I know that with 1.5 and v0.9 you guys are gonna make going prone in CQB almost like a suicide. Is it possible to do that like, a very common tactic is to crouch, wait steady-up time, stand up, shoot, crouch, stand, shoot, crouch... because accuracy doesn't suffer from it at all? IRL if someone was holding still he would deffinitively be more precise than a guy changing stances...
Is it possible to reset steady-up times to a more realistic method?
If you fire a gun, the steady-up time will not increase. Actually, it will keep decreasing as if you hadn't shot...
What I mean is, if you get a gun and start shooting the 1337 out of the guy on the other side of the map, after the steady-up time (like, 6 secs) your shots will be darn accurate.
This is true with the LMG (found that out on my local training server). Go prone (in deployed mode) and aim down the scope as soon as you can and start shooting at someplace. At first, the bullets will all scatter all over the scope. But don't stop firing yet... After 5 secs you can take out any sniper.
I don't know if this happens with every weapon, but it IS true to the LMG (not true to the sniper I believe).
IMO, this ain't realistic. If someone starts shooting, specially an auto-firing weapon, they WILL suffer from recoil and will NOT be able to hold the aim precisely...
Imagine you are shooting a SAW, like, what, 500 rounds/min? Can you really, after 5 secs of continuous fire, shoot eXTREMELY accurately? Don't think so.
What I mean to say is, this would also stop with the LMG pwnage, as he can simply drop to the ground and start shooting everything up that you won't be able to return fire at all... And 5 secs later he can snipe everyone with 6 shots in the same bloody place!
Another thing, does "suppressing" lower your accuracy as well?
And one last thing... I know that with 1.5 and v0.9 you guys are gonna make going prone in CQB almost like a suicide. Is it possible to do that like, a very common tactic is to crouch, wait steady-up time, stand up, shoot, crouch, stand, shoot, crouch... because accuracy doesn't suffer from it at all? IRL if someone was holding still he would deffinitively be more precise than a guy changing stances...
Is it possible to reset steady-up times to a more realistic method?