Page 1 of 1

[Info] 3dsMax Application Building Generator Script

Posted: 2009-10-24 03:48
by Wilkinson
Found this nifty tool from Official BFEditor - Home. Really fun to mess around with..
CatBox
Building Generator

Kinda cool... isn't really suited for BF2... but it's fun to mess around with...


quick one
Image
Board Message

Re: [3dsMax Application] Building Generator Script

Posted: 2009-10-24 04:54
by IronTaxi
pretty gosh darn cool none the less...

now all we need is enterable procedural generation....dream dream

Re: [3dsMax Application] Building Generator Script

Posted: 2009-10-24 09:57
by arjan
Could be a sweet tool, the devs could use for PR2? :razz:

Re: [3dsMax Application] Building Generator Script

Posted: 2009-10-28 20:14
by menedger
after all he creates current a group object formed in one
and of them it is impossible why export in bf2editor
:-|

excuse me for my english