Slight texture glitchyness & geometry question
Posted: 2009-11-05 21:41
I was just wondering if anyone has had certain texture faces look a bit glitchy, like theres 2 faces in the same place and you get a distorted / flashy look. Is there a way to fix this?
Also, geometry at a distance changes shape a little too much this time (ie goes too simple at a distance so an infantry on a ridge looks like their floating), I assume this is a BF2 issue but either way I'm just wondering if theres something I can tweak to lessen that effect.
I run PR with all settings on high, AA 8x, my system is nvidia 9800gt, winXP sp3 32bit.
Thanks!
Also, geometry at a distance changes shape a little too much this time (ie goes too simple at a distance so an infantry on a ridge looks like their floating), I assume this is a BF2 issue but either way I'm just wondering if theres something I can tweak to lessen that effect.
I run PR with all settings on high, AA 8x, my system is nvidia 9800gt, winXP sp3 32bit.
Thanks!