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[Weapon] SA 58 ( Vzor 58 )

Posted: 2009-11-08 10:20
by Snork_SVK
Hi guys, I created something interesting for you ...

This is the basic model SA 58 assault rifle used by the Czech army of multi-functional kit for mounting accessories...

This is not a final version but I have to close it ...
3095 Tri-Count, 1791 polygons...

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Re: [Weapon] SA 58 ( Vzor 58 )

Posted: 2009-11-08 11:01
by DavviZ
looks a little bit like the swedish AK-5 ;) Good work man!

Re: [Weapon] SA 58 ( Vzor 58 )

Posted: 2009-11-08 11:52
by Outlawz7
Looks like the vBF2 AK101 with the double mag, I'd avoid it as the reload animation is going to look stupid - either reloading two mags into infinity like BF2 or reloading just one and the second wont make sense.

Re: [Weapon] SA 58 ( Vzor 58 )

Posted: 2009-11-08 11:57
by Priby
Nice, but whats on the magazine? Is that a clip or tape?
Because if its tape you should do it with bump mapping.

Re: [Weapon] SA 58 ( Vzor 58 )

Posted: 2009-11-08 11:58
by Amok@ndy
hmm usually every soldier would do this attach 1 mag to another cause 30 rounds are gone fast !

but sure the animation wouldnt make sense

good work though

Re: [Weapon] SA 58 ( Vzor 58 )

Posted: 2009-11-08 12:28
by Snork_SVK
[R-CON] Outlawz're right... I thought the animation I did... I had a picture and so it went... in reality it is practical but the animation would be shit... I wondered at that in a version of fixed iron sights could employ dual magazine as I do now (if it is already well) without optics in particular near the shooting and then hell be 30 rounds and had a faster way of overcharging is an advantage...

Soldiers from the grenade launchers and optics, when is now a weapon in itself heavy weight will use only one magazine and unload the handling of the grenade launchers...

I am still open to new ideas...
But I see no problem in that the outcome will be there in just one magazine, I just wanted to make it more practical and more exotic :-P

Priby ist tape :-P

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Re: [Weapon] SA 58 ( Vzor 58 )

Posted: 2009-11-08 15:15
by thedare
the stock needs correcting! the current one is an fnc stock (hence why it looks sort of like a fnc) for magazines you should just use a basic AK47 mag!

Re: [Weapon] SA 58 ( Vzor 58 )

Posted: 2009-11-08 16:33
by Redfox
thedare sorry for asking but are you blind? FNC stock is alot different look ;)

FNC stock:
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VZ58stock
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Re: [Weapon] SA 58 ( Vzor 58 )

Posted: 2009-11-08 18:08
by Snork_SVK
Nothing bad but I know what it looks like SA 58 .. picture as I hold in their hands... this foto is a half year old...
but this is the basic version is used mostly by Slovak army as I am from Slovakia

Now I have finished this version:

SA 58 Iron sight

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SA 58 with PK – A (Tri-Count 4102, Polygons 2543 )
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SA 58 with POSP 4 (Tri-Count 4222 , Polygons 2192 )
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Re: [Weapon] SA 58 ( Vzor 58 )

Posted: 2009-11-08 18:11
by Rudd
pretty damn sweet, I think we can live with the double mag tbh.

Re: [Weapon] SA 58 ( Vzor 58 )

Posted: 2009-11-08 18:28
by thedare
the "current" stock on the model redfox is like an fnc stock - not the actual the full or folding stock on the real one
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Re: [Weapon] SA 58 ( Vzor 58 )

Posted: 2009-11-08 18:38
by Redfox
this model is an basic model we use newer model and I see alot of diferences between fnc and sa stock ;) but like you want. Important is if pr dev will like it ;)

PS: if all of this is just because of groove diameter think about textured model ...
PS2: now I understand what you think stock is for us with more meanings. We are not creating classic version but upgraded version our army uses this:

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Re: [Weapon] SA 58 ( Vzor 58 )

Posted: 2009-11-08 18:48
by =Toasted=
[R-CON]Outlawz wrote:Looks like the vBF2 AK101 with the double mag, I'd avoid it as the reload animation is going to look stupid - either reloading two mags into infinity like BF2 or reloading just one and the second wont make sense.
I agree, unless its able to be coded that the double mag is dropped, and a new one is put in after every other reload animation.

Re: [Weapon] SA 58 ( Vzor 58 )

Posted: 2009-11-08 19:38
by thedare
what sight is being used for red-dot? cobra? or just leaving it as iron sighted?

Re: [Weapon] SA 58 ( Vzor 58 )

Posted: 2009-11-08 19:44
by Redfox
Well 4102 is a tricount :D the sight with red dot is PK-A 7409

Re: [Weapon] SA 58 ( Vzor 58 )

Posted: 2009-11-09 07:31
by Conman51
i thnik the double mag thing would be OK if the animation has the guy pulling the mag out of the gun bringing it below the field of view (so it feels like hes either getting a new double mag or flipping the current one over) and then he brings it back up into the field of view.

Re: [Weapon] SA 58 ( Vzor 58 )

Posted: 2009-11-09 12:53
by Amok@ndy
@conman but then you still have the problem of 3P animation !

Re: [Weapon] SA 58 ( Vzor 58 )

Posted: 2009-11-16 15:42
by Redamare
wow thats a SMEXY model :"D good work lol

Re: [Weapon] SA 58 ( Vzor 58 )

Posted: 2009-11-21 03:28
by Snork_SVK
Today I had some sleep problems. so I got time while quite useful, at least use a completed version for Czech Marksman. Built on the SA-58. I hope that it will be like ... but perhaps it is not completely final version...

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I forgot :-P
3217 Polygonov,
5877 Tri conout

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Re: [Weapon] SA 58 ( Vzor 58 )

Posted: 2009-11-21 03:55
by Wilkinson
Make edges and rings more Round.