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New ammor resupply system
Posted: 2009-11-08 12:43
by jbgeezer
NOTE: IMO this system should be added in case the rally point system is removed
Simply, the SL can place an ammo resupply point instead of the rally points. You will not be able to spawn here, but you can resuplly ammo here. The rifleman ammobag should be removed. An SL can place such a resupply point say once per 10 mins or more, this way he needs to think strategicialy when placing the ammo resupply point. There is also a limited supply of ammo here, but there should be atleast 1000 rounds of ammo, and a couple of LAT's or one HAT. The resupply point can be demolished by the enemy. You should not be able to request kit from the ammo resupply point, as it only contains ammo. IMO this is more realistic than the rifleman ammo bag.
Sorry for the typo in the title
Greeting Jbgeezer

Re: New ammor resupply system
Posted: 2009-11-08 21:36
by Meza82
i dont know about this one. the rifleman ammo bag is a semi-realistic metaphor. i think the ammo bag is a metaphor ammo belts strung around the infantryman's shoulders. so yea, therefore he should not be able to re-supply field dressings, grenades, rockets, or other items that are not ammo. rockets, grenades, field dressing and so on should be re-supplied by APCs, HMMVs or counterparts, and trucks. i always try to place a RP near a supply or ammo crate
during PR's "normal RPs" (SL w/officer kit + another squad member = RP) i would always have riflemen drop ammo on the rally when spawning in. after a few deaths of a few riflemen, the RP becomes stocked with ammo.
Re: New ammor resupply system
Posted: 2009-11-08 21:47
by rampo
Oh just imagine a HAT sniper squad in a hill whit the SL placed a ammo re-supply ''rally''
Re: New ammor resupply system
Posted: 2009-11-08 21:56
by jbgeezer
rampo93(FIN) wrote:Oh just imagine a HAT sniper squad in a hill whit the SL placed a ammo re-supply ''rally''
You wont have an eternal suppy of HATs. 1 HAT per crate. Its nothing different from sending in a HAT sq, with a crate one a mountaintop. Like muttrah.
Re: New ammor resupply system
Posted: 2009-11-08 22:02
by RedSparrow
jbgeezer wrote:You wont have an eternal suppy of HATs. 1 HAT per crate. Its nothing different from sending in a HAT sq, with a crate one a mountaintop. Like muttrah.
It's fairly different from that, I would say. To get the crate up there you'd need a loud truck or helicopter to put it there, possibly giving away the position.
Re: New ammor resupply system
Posted: 2009-11-08 22:08
by jbgeezer
Lets add in that you need at least 4 or 5 squadmembers nearby to place the ammo resupply point. And there will always be friggin HAT snipers. Until the devs (and they has hinted about it too) will do something drastically with the HATs.
Re: New ammor resupply system
Posted: 2009-11-08 22:11
by Rudd
I think vehicles should resup from FOBs, FOBs are completely infantry centered atm, vehicles should want to use them also
Though resup at a FOB should be very very very slow, to make returning to main a strategic choice.
Re: New ammor resupply system
Posted: 2009-11-08 22:42
by jbgeezer
Good addition Rudd

FOBs need more attention too.