reviving&instant spawn to outpost.
Posted: 2009-11-11 18:29
i think that this suggestion is very hardcoded but i must give a try.
its also very hardcore suggestion.
when your squadmember gets wounded and needs to be revived.
medic comes and revives him.
after the epiphen,the map pops up to
woundeds screen and his options are now to spawn to the outpost or rally.(or mainbase if he likes to walk back)
but then if you push the give up button,you cannot spawn at outpost,you must spawn at mainbase.
this would help that you think twice before you give up.
i have played medic some and its very usual that wounded dont wait the medic come.
this would help to the realistic gameplay when you shot the enemy,he gets wounded,he is off the battlefield and maybe enemy squad needs to fallback.
i have seen much suggestions about medic vehicles but its taking too much space from the actual assets.
this suggestion kind a simulate that,the wounded have to fallback nearest outpost to get proper treatment.
and for the new model of outpost,add medictent etc.
and first who says that"hey,this is not hardcoded gets 10 points and parrot stamp
its also very hardcore suggestion.
when your squadmember gets wounded and needs to be revived.
medic comes and revives him.
after the epiphen,the map pops up to
woundeds screen and his options are now to spawn to the outpost or rally.(or mainbase if he likes to walk back)
but then if you push the give up button,you cannot spawn at outpost,you must spawn at mainbase.
this would help that you think twice before you give up.
i have played medic some and its very usual that wounded dont wait the medic come.
this would help to the realistic gameplay when you shot the enemy,he gets wounded,he is off the battlefield and maybe enemy squad needs to fallback.
i have seen much suggestions about medic vehicles but its taking too much space from the actual assets.
this suggestion kind a simulate that,the wounded have to fallback nearest outpost to get proper treatment.
and for the new model of outpost,add medictent etc.
and first who says that"hey,this is not hardcoded gets 10 points and parrot stamp
If you are wounded and revived you may spawn at an FOB/RP but there will no longer be any actual revives as they are now.
If you give up or are insta-killed then you may only spawn at your main base.
EDIT OF EDIT OF EDIT:so remove epiphens and add new feature..CALL EVACPlaynCool wrote:I thought of an idea.Make rally points like they used to be, permanent unless overrun, or knifed etc. BUT you should only be able to spawn on them if you are epipen'd by the medic, with a 15 sec delay, if you give up it should be normal like it is(30+sec) and only on FOB's or main base. Maybe give the medic a scope so more players would choose the class.And no more instant revivals from the dead by the medic.Also i remember some versions of PR ago, anything to the head was lethal, even pistol - DEAD DEAD.