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civil work around

Posted: 2009-11-12 17:08
by freeway
here is the deal :
1/ i think we should limit civil kit to 2
2/give insurgens 2 ambulance cars with 2 sits in it
3/ take away their pens so there is no more reviving
4/ make their mosks healable so they could get heal inside
5/ we still keep those rules on civil
6/ make the ambulance cars healable but not fully heal ppl inside , just enough to keep them alive TILL they get to the mosk to get fully heal
7/if the cars get destroyed , the ppl that destroy it will get instan death , all scores reset to O , their team loses 10 tickets .according to civil rules if civil gets killed out side of their ambulance while ... healing or using regular cars .... no punishment apply to the killers .
8/make civil could see those who are wounded
9/ambulance spawn time will be 10 mins and civil spawn time is 2 mins
i see in the news or report whenever the shooting happens ambulance will come to pick the wuonded , i think it is normal in every country . and this makes civil playable , more fun though :razz: . ( sorry for my English) , post your ideas

Re: civil work around

Posted: 2009-11-12 17:11
by killonsight95
like it except make it there can be more than just 2 civies make it so there can be like 5 and thta only civies can drive ambulances

Re: civil work around

Posted: 2009-11-12 17:29
by Herbiie
No revives is NOT good.

The Ambulance will be abused - u can run people over but can't be killed.

The Civilian kit's spawn time IS 2 minutes, and this is far too long.

Why would you be a civilian? It sounds boring to me.

Also as an Insurgent - it'd be quicker to bleed to death than go to the mosque to be healed, so unless you're near the mosque it's useless.

Changes that should be made to civilians:

- No Killing under ANY circumstances otherwise a much harsher penalty.
- If they commit any of the current crimes then they become arrestable.
- Lower the Spawn Time
- Limit to 1 per Squad (like Medic)

Re: civil work around

Posted: 2009-11-12 17:43
by killonsight95
Herbiie wrote:No revives is NOT good.
would a civi in real lfie be able to revive someone?
The Ambulance will be abused - u can run people over but can't be killed.
true but then maybe if a civi kills someone by doing this they can be killed
The Civilian kit's spawn time IS 2 minutes, and this is far too long.
true
Why would you be a civilian? It sounds boring to me.

Also as an Insurgent - it'd be quicker to bleed to death than go to the mosque to be healed, so unless you're near the mosque it's useless.
if you have a pick up kit?, i always find it frushtrating letting my spawn time grow and grow
Changes that should be made to civilians:

- No Killing under ANY circumstances otherwise a much harsher penalty.
- If they commit any of the current crimes then they become arrestable.
- Lower the Spawn Time
- Limit to 1 per Squad (like Medic)
answers is red

Re: civil work around

Posted: 2009-11-12 17:49
by Herbiie
killonsight95 wrote:answers is red
Would a Medic In Real Life be able to revive someone? NO. Reviving is NOT realistic BUT is a vital aspect of team Work (which IS realistic).

Also even if I had a pick up kit (Oh Noes my precious RPGs, I can't play without them...) then I'm probably going to get shot on my way to a mosque - so what's the point? ALSO this would lead to EVEN less Squad Cohesion in Insurgency (there is already not alot) as you would have to run halfway across the map to be healed.

As for the Ambulance - I'm a US soldier. The Ambulance is driving towards me. Can I kill it? Maybe, I'm not sure - if I do kill it we lose 10 tickets and I die anyway so I might as well let it run me over.

That Sounds great.

Re: civil work around

Posted: 2009-11-12 18:09
by freeway
if ppl want to run some1 over they ll do it anyway , and i see it on every server so it is up to ppl that play it ok ? if u wanna suiside that is fine but think about those ppl who doesnt want to loose their kit such as ied or rpg , think about after hard work laying ieds on the roads u get shot what u gonna do ? waiting to see alah ? or an ambulance to heal u so u could keep the kit and blow shit up ? . the ambulance are destroyable just like those bikes and take long time to spawn so ppl will take agood care of it i think . ah i think we should make it like u need to be a civil to get in the ambulance though

Re: civil work around

Posted: 2009-11-12 18:14
by Herbiie
freeway wrote:if ppl want to run some1 over they ll do it anyway , and i see it on every server so it is up to ppl that play it ok ? if u wanna suiside that is fine but think about those ppl who doesnt want to loose their kit such as ied or rpg , think about after hard work laying ieds on the roads u get shot what u gonna do ? waiting to see alah ? or an ambulance to heal u so u could keep the kit and blow shit up ? . the ambulance are destroyable just like those bikes and take long time to spawn so ppl will take agood care of it i think . ah i think we should make it like u need to be a civil to get in the ambulance though
Yes people do run other people over - generally you shoot at them trying to kill them before they run you over, it happens all the time. With this they could run you over - and if you destroy the ambulance you lose 10 tickets for saving your squad.

And those people who don't want to lose their kits can be healed by a civilian 0 every decent squad should have one.

Yes the ambulances are destroyable - BUT YOU LOSE TICKETS FOR DESTROYING THEM.

This wouldn't make it better - it would make it rubbish. What about the fact that as an insurgent with this - to get fully healed and not die you might have to run across the whole map? What about when the 4km maps come along! The Insurgents don't have many vehicles so you're going to be on foot and will probably die before you get there, rather than getting a civilian to heal you up where you are.

The problem with the civvi kit is that not many people want to play as them - therefore you make it more appealing.

Re: civil work around

Posted: 2009-11-12 18:57
by freeway
Herbiie wrote:Yes people do run other people over - generally you shoot at them trying to kill them before they run you over, it happens all the time. With this they could run you over - and if you destroy the ambulance you lose 10 tickets for saving your squad.

And those people who don't want to lose their kits can be healed by a civilian 0 every decent squad should have one.

Yes the ambulances are destroyable - BUT YOU LOSE TICKETS FOR DESTROYING THEM.

This wouldn't make it better - it would make it rubbish. What about the fact that as an insurgent with this - to get fully healed and not die you might have to run across the whole map? What about when the 4km maps come along! The Insurgents don't have many vehicles so you're going to be on foot and will probably die before you get there, rather than getting a civilian to heal you up where you are.

The problem with the civvi kit is that not many people want to play as them - therefore you make it more appealing.
we r not argueing , r we ? bigger map we get them more healing places , isnt it easy ? i dont see many sq have a civil , i must say very rare

Re: civil work around

Posted: 2009-11-12 19:01
by Herbiie
freeway wrote:we r not argueing , r we ? bigger map we get them more healing places , isnt it easy ? i dont see many sq have a civil , i must say very rare
yes - because the spawn time is so long and you just get shot out of hand.

Make the punishment tougher and the spawn time shorter and all is solved.