[Character Model] SGT SLOPER
Posted: 2009-11-14 18:29
Hey all, as some of you may know i've been at school for 3d animation and character design. After a lot of concept work i've come up with a sculpted model using 3dsmax 2010 and mudbox 2010.
This character is military in nature but is no longer in the military. He's a hired gun (mercenary), his back story is similar to "the punisher"... his wife and kid were killed after a covert mission he was part of and he vowed revenge on the world for his pain. So basically he's a bad guy who's out for revenge. I haven't modeled his weapons yet but he'll be using an mk17, and mk23socom. I'll try and post some more WIP images but as i'm super busy it may be around christmas before i'm able to come back and add more content.
Also i've met with some developer studios here in london, and can't wait to send them some work when i'm finished school. That is unless BSS becomes a hit **hint hint** lol

this is just a very quick render as you can see they aren't even lined up properly but of well, it's not so much a showcase... as it is just an update on what i'm doing
This character is military in nature but is no longer in the military. He's a hired gun (mercenary), his back story is similar to "the punisher"... his wife and kid were killed after a covert mission he was part of and he vowed revenge on the world for his pain. So basically he's a bad guy who's out for revenge. I haven't modeled his weapons yet but he'll be using an mk17, and mk23socom. I'll try and post some more WIP images but as i'm super busy it may be around christmas before i'm able to come back and add more content.
Also i've met with some developer studios here in london, and can't wait to send them some work when i'm finished school. That is unless BSS becomes a hit **hint hint** lol

this is just a very quick render as you can see they aren't even lined up properly but of well, it's not so much a showcase... as it is just an update on what i'm doing