I, for one, would rather donate to PR...
Posted: 2009-11-16 22:19
What the hell is going on in the PC gaming industry? Am I the only one that thinks corporate interest going ruin our favorite franchises? I'm seriously blown away by what I see.
First, Modern Warfare 2. They take away dedicated servers?! No command console?! This is a franchise that started on the PC and now they're treating the PC like some liability? They're dumbing down the game in every way possible, but still rising the price. The campaign (from what I heard) is ridiculously short and the MP gaming is restricted to some matchmaking system. What made COD4 fun for me (and most people I know) is picking a few servers they enjoy playing and enjoying the game their own way. What about the zombie mod for COD4? That was so much fun and really extended the re-playability of the game.
Second, Fallout 3. I'm not sure if any of you have played Fallout 1 or 2. I did. The Fallout games are my top 2 favorite games of all time. The story was huge, the dark humor was hilarious and the weapons kicked ***. Those games were just huge. Then Fallout 3 is released. They completely screwed the look and feel of the Fallout world. They dumbed down the difficulty level of the game completely -- the only difficulty was in the combat. No puzzles, no complicated quests. Ugh. Then, to top it all off, the amount of content was so little (in comparison to the previous series) that when the game is over -- it's over. Wow.
Third, Civilization 4. The gameplay has definitely moved forward from Civilization 2 (the best Civ of all time of course!). Sid Meier has publicly announced, though, that he wants to make the Civ games more "kid friendly" because he now has daughters or something. All sense of seriousness was taken out of the game and now all of the characters, animations, and general look/feel look like the Sims. Once again, the game gets dumbed down to be easier for the generic consumer. While there are technically more features, they hold virtually no challenges and are for the most part cosmetic. The AI hasn't advanced in the slightest since Civ 2 and it shows.
Fourth, Operation Flashpoint: Dragon Rising. I knew this game was going to suck from day one of its announcement so I'm not surprised that it does. I may seem like a cynic, but the circumstances behind their release were just plain fubar. Instead of holding true to the things that made Operation Flashpoint great they... surprise, surprise... dumbed things down for the mass consumer so they could sell more copies on release.
Some would argue I need to STFU and just embrace change, but this doesn't seem like change to me. Every franchise that I've known and enjoyed for the years that I've been playing games is getting rehashed into a dumbed down version of itself. Marketing departments then use hype to get as many sales as possible on release... then the game is forgotten, along with the franchise that I've loved so much. Am I taking this too seriously? Perhaps. On the other hand, this is my hobby. Some people are fanatics about sports, some are fanatics about cars... I love gaming.
It just sucks to see the foundations of such successful franchises being destroyed for short term monetary gain. Fallout 1/2 was an absolute hit. Even my wife (who knows nothing about gaming) heard how awesome it was. With Fallout 3, a few people think it's "cool" and some really like it for the first month or two. In a few more months it's going to be forgotten completely as yet another game in a batch of role playing games. The same goes for Civilization and, now, Call of Duty.
I won't let sales numbers and game of the year awards sway my opinion either. Most of the stuff is hype. Each and every one of the games I listed above put the majority of effort into visual presentation and the various "thrill" moments scripted into the game. On a fundamental level, the games are stupidly simple. If it wasn't for successes and breakthroughs of the original games they are based on, they would have never gotten as far as they did.
I, for one, would rather donate to PR than dump money into games that will only last me 1 month (especially those that consider PC a liability). So this month I've donated $100 to PR. I will celebrate PR 1.0 with another such donation.
Thank you devs for your work. You're exercising the same passion that made the above mentioned franchises so great. Despite your limited resources, you've been able to create a game that has had a loyal following for years. That beats 95% of games on the market.
First, Modern Warfare 2. They take away dedicated servers?! No command console?! This is a franchise that started on the PC and now they're treating the PC like some liability? They're dumbing down the game in every way possible, but still rising the price. The campaign (from what I heard) is ridiculously short and the MP gaming is restricted to some matchmaking system. What made COD4 fun for me (and most people I know) is picking a few servers they enjoy playing and enjoying the game their own way. What about the zombie mod for COD4? That was so much fun and really extended the re-playability of the game.
Second, Fallout 3. I'm not sure if any of you have played Fallout 1 or 2. I did. The Fallout games are my top 2 favorite games of all time. The story was huge, the dark humor was hilarious and the weapons kicked ***. Those games were just huge. Then Fallout 3 is released. They completely screwed the look and feel of the Fallout world. They dumbed down the difficulty level of the game completely -- the only difficulty was in the combat. No puzzles, no complicated quests. Ugh. Then, to top it all off, the amount of content was so little (in comparison to the previous series) that when the game is over -- it's over. Wow.
Third, Civilization 4. The gameplay has definitely moved forward from Civilization 2 (the best Civ of all time of course!). Sid Meier has publicly announced, though, that he wants to make the Civ games more "kid friendly" because he now has daughters or something. All sense of seriousness was taken out of the game and now all of the characters, animations, and general look/feel look like the Sims. Once again, the game gets dumbed down to be easier for the generic consumer. While there are technically more features, they hold virtually no challenges and are for the most part cosmetic. The AI hasn't advanced in the slightest since Civ 2 and it shows.
Fourth, Operation Flashpoint: Dragon Rising. I knew this game was going to suck from day one of its announcement so I'm not surprised that it does. I may seem like a cynic, but the circumstances behind their release were just plain fubar. Instead of holding true to the things that made Operation Flashpoint great they... surprise, surprise... dumbed things down for the mass consumer so they could sell more copies on release.
Some would argue I need to STFU and just embrace change, but this doesn't seem like change to me. Every franchise that I've known and enjoyed for the years that I've been playing games is getting rehashed into a dumbed down version of itself. Marketing departments then use hype to get as many sales as possible on release... then the game is forgotten, along with the franchise that I've loved so much. Am I taking this too seriously? Perhaps. On the other hand, this is my hobby. Some people are fanatics about sports, some are fanatics about cars... I love gaming.
It just sucks to see the foundations of such successful franchises being destroyed for short term monetary gain. Fallout 1/2 was an absolute hit. Even my wife (who knows nothing about gaming) heard how awesome it was. With Fallout 3, a few people think it's "cool" and some really like it for the first month or two. In a few more months it's going to be forgotten completely as yet another game in a batch of role playing games. The same goes for Civilization and, now, Call of Duty.
I won't let sales numbers and game of the year awards sway my opinion either. Most of the stuff is hype. Each and every one of the games I listed above put the majority of effort into visual presentation and the various "thrill" moments scripted into the game. On a fundamental level, the games are stupidly simple. If it wasn't for successes and breakthroughs of the original games they are based on, they would have never gotten as far as they did.
I, for one, would rather donate to PR than dump money into games that will only last me 1 month (especially those that consider PC a liability). So this month I've donated $100 to PR. I will celebrate PR 1.0 with another such donation.
Thank you devs for your work. You're exercising the same passion that made the above mentioned franchises so great. Despite your limited resources, you've been able to create a game that has had a loyal following for years. That beats 95% of games on the market.