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[?] looking for Xpack lightmap samples?

Posted: 2009-11-16 23:40
by billoute
I download the new update of lightmap (13 nov ) and i have hopped than ALL lightmap sample we can use in PR was inside the folder . But no .... :(

Missing all Xpack objects ! I know they exist (look at PR'map) but i can't find them !

Is anybody know who are they hidden ????

:40_swig:

Re: [QUESTION]looking for Xpack lightmap samples

Posted: 2009-11-16 23:51
by Wilkinson
there were new Lightmapped Samples just released a few days ago. Look in a Stickied Thread.

Re: [QUESTION]looking for Xpack lightmap samples

Posted: 2009-11-16 23:56
by Rhino
The lightmap samples pack you downloaded is for PR statics only.
billoute wrote:I know they exist (look at PR'map) but i can't find them !
They probably do exist but only DICE has them if they do, we dont have them.

This is how some of PR's maps have xpack objects Lightmapped: Advanced Lightmapping Tutorial (using 3dsmax) - Official BF Editor Forums

(3DsMax LMing dose not require any lightmap samples)

Re: [QUESTION]looking for Xpack lightmap samples

Posted: 2009-11-17 00:03
by billoute
Wilkinson wrote:there were new Lightmapped Samples just released a few days ago. Look in a Stickied Thread.
I have downloaded this last version of Stickied but the meshes of the Xpack object aren't inside the folder ! The Xpack foders are here but not many meshes (like power station,Xp1-tower,xp1 warlord sidewalk,xp1 parking garage,etc,etc..)

I need them for lightmapped my map, and i don't find them.... :cry:

Re: [QUESTION]looking for Xpack lightmap samples

Posted: 2009-11-17 00:10
by Hans Martin Slayer
Like Rhino said, the XPack statics don't have any LM samples, you'd have to lightmap them in Max, unless you can convince DICE to release the samples to the public. :-P

Re: [QUESTION]looking for Xpack lightmap samples

Posted: 2009-11-17 00:12
by billoute
'[R-DEV wrote:Rhino;1184780']The lightmap samples pack you downloaded is for PR statics only.



They probably do exist but only DICE has them if they do, we dont have them.

This is how some of PR's maps have xpack objects Lightmapped: Advanced Lightmapping Tutorial (using 3dsmax) - Official BF Editor Forums

(3DsMax LMing dose not require any lightmap samples)
thank's Rhino,i understand now I must start to learn and use 3Dmax , it's big work but i've no choice,just make it :mrgreen:
thank's very mutch :thumbsup: