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What will be possibly in the 0.4 ?

Posted: 2006-06-10 10:06
by Garack
HI!

Perhaps a new map ? These amazing Sounds ? Can you tell details ?

Thanks!

Posted: 2006-06-10 10:18
by Hitperson
"it's a secret"

"Shut up"

Posted: 2006-06-10 11:01
by Garack
Huhh :cry: Huhu :cry:

I will, sorry Daddy :? :cry: :twisted: :mrgreen: :mrgreen: :mrgreen:

Posted: 2006-06-10 11:23
by NiGHTWoLF
lol hitperson, yeah its a secret until eggman decides to make it public.

Posted: 2006-06-10 11:26
by e-Gor
Just wait till thursday - he'll be drunk enough to let it slip then :p

Posted: 2006-06-10 11:28
by Hitperson
Shhh dont tell

lol

Posted: 2006-06-10 15:51
by eggman
hehe .. over the next couple of weeks we're going to get a more clear picture of what's going to make it and what's not going to make it.

We're just about to cut our first "proof of concept" build for 0.4. If some of the stuff we are testing works, we'll then get a more clear picture of what is going to make it.

I think we might also try an alternative method to communicating what's coming in the 0.4 build, but only once we're pretty clear on what it will be.

egg

Posted: 2006-06-10 16:10
by Figisaacnewton
Allow me to translate eggspeak:
'[R-DEV wrote:eggman']hehe .. over the next couple of weeks we're going to get a more clear picture of what's going to make it and what's not going to make it.
= Some stuff is in .4 and some stuff isn't.
'[R-DEV wrote:eggman'] We're just about to cut our first "proof of concept" build for 0.4. If some of the stuff we are testing works, we'll then get a more clear picture of what is going to make it.
= Once we test stuff, we might know what some of that stuff is.
'[R-DEV wrote:eggman'] I think we might also try an alternative method to communicating what's coming in the 0.4 build, but only once we're pretty clear on what it will be.
= We might tell the public some details, but we're not sure how yet.

i <3 u egg!

Posted: 2006-06-10 16:13
by eggman
:p

egg

ps. I'm sober

Posted: 2006-06-10 18:57
by Figisaacnewton
'[R-DEV wrote:eggman'] :p

egg

ps. I'm sober
I know you're sober, its just funny the way devs are all... technical and ... stuff...

If i thought you were drunk, then I would have pulled out my drunkeggspeak translator.

Posted: 2006-06-11 00:03
by SOTOLeo
well i hope the silenced pistol and stationary AA on the carrier will be modified realistically and not as useless as throwing rocks just like in vanilla BF2.

i've been wacked way too many times after shooting infantry in the face with the silenced pistol. not to mention the many times i was on stationary AA when a chopper wacked me with a single missile, while i hit em with one of the AA missiles, and of course... its short of 3-5 billion* more hits.

not to mention the accuracy/lethality of the SVD which requires atleast 3 shots to the chest to kill anybody from any distance.

*sarcasm.

the sniper desperately needs the claymore back. seriously.

Posted: 2006-06-11 04:06
by Elchewbacca
SOTOLeo wrote: the sniper desperately needs the claymore back. seriously.

no



sniper needs to be a pickup kit....

Posted: 2006-06-11 14:12
by USM-ST3.Cowboy
the one thing i would just have an orgasm over, would be just change the property of the grass to those of bushes, so they dont disapear =) so you you can ACTUALLY use the ghillie suit to its full ability.

Posted: 2006-06-11 14:21
by Rhino
USM-ST3.Cowboy wrote:the one thing i would just have an orgasm over, would be just change the property of the grass to those of bushes, so they dont disapear =) so you you can ACTUALLY use the ghillie suit to its full ability.
not possibal.

Posted: 2006-06-11 14:43
by e-Gor
If you make grass viewable at large distances, the game gets laggy and it's unplayable.

Posted: 2006-06-11 14:53
by Dandy
To bad