"Static" Player Models
Posted: 2009-11-22 16:29
Ok, as most of you know, with the many assets we have lack of grunts is a problem.
So, my idea is this: We could have animated models that are part of the terrain/vehicle that look like other soldiers.
A few examples of where this would be useful (These are not suggestions, just trying to explain the idea):
Main Bases - having "Soldiers" in the bunkers etc. manning the Saws and .50 cals or whatever, and the Domes of Death symbolise them killing people.
Player Controlled Mortars - I know there's the PR Dev highlight about the mortar - but it seems to me to be very rare that 81mm mortars would operate on their own. So, for a Player Controlled mortar battery you COULD have 3 mortars with 2 or 3 "soldiers" all controlled by one actual player, who could aim the mortars like they are done in FH2, and having the Animated soldiers firing the mortars, adjusting them etc. and shouting "Fire!"
Commander Area - With those new Commander base thingys you could have a few radio operators etc. making it look more busy and realistic.
But yeah, there are things like that where the player themselves doesn't really need to be there, or if it was a position for a real player no one would do it because it's so boring. This would also let us have cool things without reducing the number of fighting troops by too much. It could even increase the number of fighting infantry we have.
*Edit*
Gazz you're a genius, Static Player Models
So, my idea is this: We could have animated models that are part of the terrain/vehicle that look like other soldiers.
A few examples of where this would be useful (These are not suggestions, just trying to explain the idea):
Main Bases - having "Soldiers" in the bunkers etc. manning the Saws and .50 cals or whatever, and the Domes of Death symbolise them killing people.
Player Controlled Mortars - I know there's the PR Dev highlight about the mortar - but it seems to me to be very rare that 81mm mortars would operate on their own. So, for a Player Controlled mortar battery you COULD have 3 mortars with 2 or 3 "soldiers" all controlled by one actual player, who could aim the mortars like they are done in FH2, and having the Animated soldiers firing the mortars, adjusting them etc. and shouting "Fire!"
Commander Area - With those new Commander base thingys you could have a few radio operators etc. making it look more busy and realistic.
But yeah, there are things like that where the player themselves doesn't really need to be there, or if it was a position for a real player no one would do it because it's so boring. This would also let us have cool things without reducing the number of fighting troops by too much. It could even increase the number of fighting infantry we have.
*Edit*
Gazz you're a genius, Static Player Models
