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[Weapon] M79 - WIP

Posted: 2009-11-25 16:53
by Exec
Image
Image

Re: [Weapon] M79 - WIP

Posted: 2009-11-25 16:55
by Snork_SVK
looks good, will include lots of fun ...

Re: [Weapon] M79 - WIP

Posted: 2009-11-25 17:07
by FPaiva
Status?

Re: [Weapon] M79 - WIP

Posted: 2009-11-25 17:15
by Exec
[R-COM]FPaiva wrote:Status?
If you remember what I said you earlier, and if you look the render and notice the lack of sights, you can tell it's not finished. :roll:

Re: [Weapon] M79 - WIP

Posted: 2009-11-25 17:17
by FPaiva
Yeah, thats why i asked the status lol
=)

Re: [Weapon] M79 - WIP

Posted: 2009-11-30 20:38
by Exec
Still WIP. :)

4,1k tris
Image

Re: [Weapon] M79 - WIP

Posted: 2009-11-30 21:15
by Salmonella
smooth and detalied, but just remind thats 4,1k is already high count, everything on the underside, such the trigger, those rings and folding mechanism could be heavily simplified since its not shown in first person.

Re: [Weapon] M79 - WIP

Posted: 2009-11-30 21:20
by Scot
Epic! Awesome work as ever Exec :)

Re: [Weapon] M79 - WIP

Posted: 2009-11-30 21:22
by Tomato-Rifle
looks sexy!

Re: [Weapon] M79 - WIP

Posted: 2009-11-30 21:58
by Taliban-IED
Lol, please no! not in pr. Vietnam is ok but pr ? then you should have made m-60 aswell!

Re: [Weapon] M79 - WIP

Posted: 2009-11-30 21:59
by Snork_SVK
This reminds me FARCRY 2... this is epic

Re: [Weapon] M79 - WIP

Posted: 2009-11-30 22:08
by Wakain
awesome detail, though a bit high on the tri's I guess

Re: [Weapon] M79 - WIP

Posted: 2009-12-01 01:32
by Exec
Taliban-IED wrote:Lol, please no! not in pr. Vietnam is ok but pr ? then you should have made m-60 aswell!
Thanks for the feedback, guys! :)

Bacteria, the M16a4+Acog+m203 has +-6k poly, so I think there's no need to nerf the polycount for the 1p model. I'll REDUCE (with capital letters) the polycount for the 3p model, where small details aren't needed/noticed.

Re: [Weapon] M79 - WIP

Posted: 2009-12-01 01:52
by Tomato-Rifle
It reminds me of BFV, Farcry 2, and COD MW2, the "thumper" :D

Re: [Weapon] M79 - WIP

Posted: 2009-12-01 01:57
by Salmonella
[R-CON]Exec wrote:Thanks for the feedback, guys! :)

Bacteria, the M16a4+Acog+m203 has +-6k poly, so I think there's no need to nerf the polycount for the 1p model. I'll REDUCE (with capital letters) the polycount for the 3p model, where small details aren't needed/noticed.
all right, at least spend the remaing polygons where we can see it huhuheaiheiuaea

a good bump map on these "less visible" parts, can give you some thousands polys to play with on the visible part.

Re: [Weapon] M79 - WIP

Posted: 2009-12-01 02:00
by BlackMagikz
Good model , my guess is the African Resistance is going to use this. That a hep of other old goodies

Re: [Weapon] M79 - WIP

Posted: 2009-12-01 02:36
by ma21212
Tiger Skin m79 + m60 BFv style FTW! awesome job!. but i haz a question, is the FAL + m79 the final desision for the Kit or will you guys add the buckshot round w/o the FAL (like in my topic i sugested)
https://www.realitymod.com/forum/f391-a ... kshot.html

Re: [Weapon] M79 - WIP

Posted: 2009-12-01 02:43
by BloodBane611
That's real nice exec, keep up the great work! Can't wait to see it with a sweet skin on

Re: [Weapon] M79 - WIP

Posted: 2009-12-01 03:11
by Exec
Thanks for the feedback, guys! :)

@ma21212
FAL + M79. And the M60 will be also modelled, for the FARC.

We could use the Milkor MGL140, but AFAIK, only the commando units use it.