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[Statics] FARC hideouts
Posted: 2009-12-02 20:16
by Salmonella
Re: [Statics] FARC hideouts
Posted: 2009-12-02 20:47
by Borisbr
Hideouts FTW!
Nice work as allways Salmo...
Re: [Statics] FARC hideouts
Posted: 2009-12-02 20:56
by Gore
Looks good, keep it up

Re: [Statics] FARC hideouts
Posted: 2009-12-02 23:53
by Salmonella
fresh out from my editor

Re: [Statics] FARC hideouts
Posted: 2009-12-03 07:24
by psychickactivity
Fantastic!!!
Re: [Statics] FARC hideouts
Posted: 2009-12-03 08:29
by HangMan_
I think it possibly needs a few more plants added to it for camoflage so it blends in with the undergrowth of the jungle.
Re: [Statics] FARC hideouts
Posted: 2009-12-03 09:22
by motherdear
yeah add undergrowth to that texture, possibly even see if there is a pallet texture (if it uses it) with moss or something on it. really needs to blend in if it needs to be true to the concept (although it might be good for balance)
Re: [Statics] FARC hideouts
Posted: 2009-12-03 09:25
by Glimmerman
Wow look good

Will these be used as a deployable hideout static or as a static static so to say?

Re: [Statics] FARC hideouts
Posted: 2009-12-03 14:42
by LoopBrasil
I think its perfect the way it is, if it gets more camouflage would be freaking impossible to find it!
Re: [Statics] FARC hideouts
Posted: 2009-12-03 15:18
by Zeno
Salmonella wrote:fresh out from my editor

wow thats some warped textures... other than that it looks awsome
just make sure it dont stick 20m into the air. make it more flatter around the edges instead of the rounded shape

Re: [Statics] FARC hideouts
Posted: 2009-12-03 15:52
by =Romagnolo=
Nice. I think the ground texture should be a bit darker. But still a great work !
Re: [Statics] FARC hideouts
Posted: 2009-12-03 15:55
by BloodBane611
Looks good. I would just remind you that it's going to be hard to place a large static between the trees, so keeping the model small is fairly important.
Re: [Statics] FARC hideouts
Posted: 2009-12-03 17:24
by Salmonella
thanks for the feedback, that what I wanna in all topics
I lowered it, make it greener and darker, I don't think it need more "camouflage", if we gonna use it as deployable it should not be invisible.

PS, i don't know how to get rid of that glossy effect...
Re: [Statics] FARC hideouts
Posted: 2009-12-03 18:10
by Wakain
looks quite good, it's only weird to see the original groundtexture in what should be the opening of the tunnel, maybe you could fill "the donut" a little so at the bottom you should see the same brown ground
Re: [Statics] FARC hideouts
Posted: 2009-12-03 18:42
by Arnoldio
Yeah, or make a transition to even darker part under the canopy, possibly it will looke more like a hole...
Re: [Statics] FARC hideouts
Posted: 2009-12-04 04:34
by Salmonella
just a little update, I reduced it to the size of the current hideout, added a few more leaves, the hole texture and finally got rid of the gloss heuhaiuea

Re: [Statics] FARC hideouts
Posted: 2009-12-04 04:51
by Bellator
I think you forgot the radio.
Stabbety stab stab.
I have an idea. Make a hatch on the opening, so that the ground texture wont be revealed where the opening should be.
Re: [Statics] FARC hideouts
Posted: 2009-12-04 04:53
by Rudd
thats really really nice mate!
Will be nice ingame trying to find the thickest plants to hide it behind.
Re: [Statics] FARC hideouts
Posted: 2009-12-04 05:15
by Salmonella
i'll wait the next 10 opinions than i'll set it as DONE and move to the next
Re: [Statics] FARC hideouts
Posted: 2009-12-04 05:25
by Anhkhoa
Bellator wrote:I think you forgot the radio.
Stabbety stab stab.
I have an idea. Make a hatch on the opening, so that the ground texture wont be revealed where the opening should be.
Hmm...the radio could be stuck to the underside of the wood.
Something like that, except seated further in, and with a darker texture.
(Win Paint skills no?)