Turrets sensivity/deviation
Posted: 2009-12-10 15:59
Ive noticed that many of vehicles in PR have their turret speed/sensivity too high.
50cal mounted on hmmwv for example - you can move it like your personal weapon, im sure its not so easy to rotate it 90 degrees in reality.
Another example is BRDM2 spandrel, look how slow its turret is in RL:
http://www.youtube.com/watch?v=ELDie1b6C90
I suggest to check ForgottenHope2 tanks and apply similiar turret characteristics to pr vehicles.
Another thing is cone of fire/bullet spread for vehicles,
Now all APC cannons and MGs are laser precise.
I think it should be more something like this:
http://www.youtube.com/watch?v=CkX2_8AENak 1:14
Vehicles like bradley etc, have better stabilistaion systems than old ones like BTR60, and should be more accurate.
sryforbadenglish.
50cal mounted on hmmwv for example - you can move it like your personal weapon, im sure its not so easy to rotate it 90 degrees in reality.
Another example is BRDM2 spandrel, look how slow its turret is in RL:
http://www.youtube.com/watch?v=ELDie1b6C90
I suggest to check ForgottenHope2 tanks and apply similiar turret characteristics to pr vehicles.
Another thing is cone of fire/bullet spread for vehicles,
Now all APC cannons and MGs are laser precise.
I think it should be more something like this:
http://www.youtube.com/watch?v=CkX2_8AENak 1:14
Vehicles like bradley etc, have better stabilistaion systems than old ones like BTR60, and should be more accurate.
sryforbadenglish.