Anyone else think that the commander position is pointless?
i mean it takes forever to reach an ur target with ur UAV only to get ther and struggle to distiguish between friendlys and foes
-the speed of the UAV is realistic i suppose but how bout some zoom capabilities to me it seems ridiculous that a Ground Attack heli or a tank has better reconnaissance compabilities than a recon UAV which is designed specifically for that purpose.. and how about predator AGM hellfire missles perhaps? for example on insurgency mode to replace area attacks, or maybe even along side area attacks.. How bout allocating a predator UAV with 2 missles that dont take any loading time and can be fired on the fly by the commander without ground support, the downside being that u only get 1 allocated amount per flight, like a normal plane it has to return to base to rearm.. i mean thats realistic right? idk i mean thers civilians in game so to avoid civi casualities so i assume the a military force like USMC or the US Army would prefer smaller percise ordance disposal like AGM's over large artillery/motor strikes
NOTE: Im making the AGM missle suggestion for BLUFOR on insurgency only because i think atm its unrealistically in favour of the insurgents especially with rally's now disappearing after 30seconds (er w/e) wher as it should be the other way around the BLUFOR should have the advantage in technology wher insurgents have the defensive/ambush and spawn point advantages... im not saying that its unfair the way it is now... in reality no to opposing factions are ever equal, all most always one of them has the advantage, im talking about putting more Realism into the insurgency mode in particular
-as it stands now if you want a commander in game you either have do it urself or get a mate to do it, because out of the 2 abilities you have at as a commander, area attacks take forever to load and the UAV is virtually usless
-just a thought really and i want to put more emphasis on enhancing the UAVs recon capabilities overall throughout both AAS and Insurgency, and im hoping for positive feedback and to see this implimented asap of course...... jks jks, im sure the devs have better things to do
Re: Commanding
Posted: 2009-12-13 11:26
by Herbiie
Usually when one team has a commander and the other doesn't the team with commander wins.
A good commander can co-ordinate his force and his air assets, to dominate the enemy and launch well planned attacks on flags. It adds a whole new level to the gameplay.
A Predator missile sounds quite cool though...
And the UAV Does need zoom.
Re: Commanding
Posted: 2009-12-13 12:00
by Myru
first, this isn't the suggestion forum and theres a reason why you're forced to have at least 15 posts to post in there.
Pretty much every point in your thread is a resuggestion and not realisable because of the limitations of the bf2 engine. (hardcoded)
Re: Commanding
Posted: 2009-12-13 12:06
by rampo
It's a re-suggestion and would suck for game-play, lock it up!
Re: Commanding
Posted: 2009-12-13 12:15
by Herbiie
Myru wrote:first, this isn't the suggestion forum and theres a reason why you're forced to have at least 15 posts to post in there.
Pretty much every point in your thread is a resuggestion and not realisable because of the limitations of the bf2 engine. (hardcoded)
The Zoom on the UAV is a good one though and not hardcoded as the UAV is a vehicle, and we have zoom on several vehicles,
Re: Commanding
Posted: 2009-12-13 12:24
by Arnoldio
Herbiie wrote:And the UAV Does need zoom.
UAV needs zoom like stryker and its camera mounted 90° left or right in relation to the body, so you can circle around an area...
Re: Commanding
Posted: 2009-12-13 14:23
by Drunkenup
Actually I would have to say adding Hellfires to the Commander would be nice, but only if its implemented in this way.
-It would have to work along with the Artillery Strikes, the UAV will show up for 10 minutes at a time as usual (From start of the round to end). And each time it will be loaded with 2 Hellfires.
-The Hellfires can only be launched a Laze with request for the commander.
Re: Commanding
Posted: 2009-12-13 15:17
by goguapsy
UAV is a missile (in-game) therefore it can't launch other missiles. It can't zoom because missiles are hardcoded.
CO can turn a blob into a spearhead. COs (good ones) are great and make teams win.
And as Myru said, there is a reason you need 15 posts to post a suggestion.
And the right name would be UAV Suggestion.
And it's all ressugestion! Search the forums before posting!
(BTW yes, they mentioned the same points as you did on Bold, including the same type of hellfire).
Re: Commanding
Posted: 2009-12-13 16:50
by gazzthompson
Herbiie wrote:The Zoom on the UAV is a good one though and not hardcoded as the UAV is a vehicle, and we have zoom on several vehicles,
its not a vehicle, its a projectile and projectiles cant fire other projectiles in game, so yes it is hardcoded.
Re: Commanding
Posted: 2009-12-13 16:56
by ankyle62
if you think commander is pointless you are doing it wrong.
great for relaying info between squads
waypoint informants are awesome.
great for yelling at people that are dicking around when you are on a server when what commander says goes.
uav needs a gps or something to tell me where i am on the map
Re: Commanding
Posted: 2009-12-13 23:47
by goguapsy
foob wrote:maybe i would have taken more notice if i could actually use that section of the forums.. i apologize for being shafted due to lack of post count (AFAIK you can search that section of the forums. And don't worry, you are not the only one being, as you call it, "shafted" for posting this in the wrong section. Just look at any locked thread: 50% of the time it will be a suggestion and one of the posts will say "There is a reason why you need to have 25 posts to post something)
after checking the *** thread i could only find "Cruise Missles" and "UAV commander zoom" no Predator or Predator UAV or Predator AGM missles, how bout u quote before u flame gogu??
And yes I was mistaken there are no AGM for UAVs thread. My mistake, they suggested for the A10. But well, missiles have been suggested over and over and over again. Do you want me to post UAV zoom, too?
(BTW don't suggest fastropes, they have been suggested already. Just letting you know!)
Have a (literally) warm welcome to the forums!
And don't worry, everyone gets locked threads!
Herbiie wrote:The Zoom on the UAV is a good one though and not hardcoded as the UAV is a vehicle, and we have zoom on several vehicles,
The UAV is a missile and cannot have zoom...
Re: Commanding
Posted: 2009-12-14 02:37
by goguapsy
foob wrote:flaming, baiting, being an *******.. lol call it w/e u want, and ur the one getting excited all i did was tell it like it is and u have to go put up the definition of "flaming", take it srsly much?
and remember ther have been other things that are so called 'hardcoded' that have been acomplished on the engine such as the carrier catapult and air to air radar
A carrier catapult? Where? sounds cool!
Re: Commanding
Posted: 2009-12-14 03:07
by foob
Re: Commanding
Posted: 2009-12-14 03:36
by 503
foob wrote:
and remember ther have been other things that are so called 'hardcoded' that have been acomplished on the engine such as the carrier catapult and air to air radar
The carrier catapult nor the air to air radar was ever called hardcoded.
As for the UAV, a zoom feature would be nice though useless on low view distance maps. And a predator missile is hardcoded as the UAV itself is a missile.
Re: Commanding
Posted: 2009-12-14 03:55
by foob
ppl definately shrugged off carrier catapults as being hardcoded dude
Re: Commanding
Posted: 2009-12-14 07:24
by Snazz
foob wrote:ppl definately shrugged off carrier catapults as being hardcoded dude
I don't recall any devs saying that it is hardcoded. There just isn't an appropriate use for it yet.
In CA it's demonstrated on the BF2 wasp-class assault ship, but for it to be realistic it must be on a Nimitz-class aircraft carrier.
Re: Commanding
Posted: 2009-12-14 07:36
by foob
Snazz wrote:I don't recall any devs saying that it is hardcoded. There just isn't an appropriate use for it yet.
In CA it's demonstrated on the BF2 wasp-class assault ship, but for it to be realistic it must be on a Nimitz-class aircraft carrier.
wasnt refering to pr devs, was talking about the modding community in general
Re: Commanding
Posted: 2009-12-14 12:33
by goguapsy
503 wrote:As for the UAV, a zoom feature would be nice though useless on low view distance maps. And a predator missile is hardcoded as the UAV itself is a missile.
Now I got myself scratching my head... isn't that harcoded? (for the UAV is a missile?)
foob wrote:wasnt refering to pr devs, was talking about the modding community in general
You really should only take for granted what the DEVs say.
I have a tendency to trust other players tho... But most people say "something SOUNDS hardcoded" when they haven't seen any DEVs saying it's hardcoded.
Re: Commanding
Posted: 2009-12-14 20:42
by SilentWarrior
Goguapsy enough... (after reading all the posts, even I can detect aggressiveness on your posts... as for general, theres alot of aggressiveness on "suggestions" topics... which i cant understand tbh)
As for improvements on Commander, bring them on, no one really wants to be commander, its quite borring due to the lack of information available... the UAV improvement was quite nice, but, the camera rotation is so strict that its still quite borring to be a commander...
Since the game is slow enough, commanders should have more information to play with (generated by the game), it is hard enough to understand some screaming squad leaders as is, when they reply at all.
But its true, it is rewarding when you get several squads that actually talk back to the commander providing info and do as told afterwards.
Re: Commanding
Posted: 2009-12-14 22:11
by goguapsy
SilentWarrior wrote:Goguapsy enough... (after reading all the posts, even I can detect aggressiveness on your posts... as for general, theres alot of aggressiveness on "suggestions" topics... which i cant understand tbh)
whheeerree is I aggressive????????????????????????
Back on topic, I didn't know there was rotation.
Anyways YES this improvements SOUNDS GOOD BUT I really really think they are hardcoded, as in, I've seen other threads getting locked for ressugestion.