Page 1 of 3

[Public Testing] Official rally point beta test has ended

Posted: 2009-12-16 00:03
by dbzao
We would like to thank everyone that participated and reported their feedback during our official 0.874x beta tests of the rally points and other related changes.

We went through 3 separate server-side updates to 0.874 ranging from no RPs (b), expiring RPs (c) and limited expiring RPs (d). Other rules were tweaked to help with the adaptation of these changes, like one supply crate to build a Forward Outpost, more FOs available, lower spawn times, etc.

This period of testing will definitely help the DEV team make a more informed decision on what will be changed for future releases.

The participating server admins were given the choice to go back to 0.874 code, or stay at 0.874D. So keep an eye on the server name to know which rules are active.

Thanks again, and keep posting your feedback as we are listening.

Re: Official rally point beta test has ended

Posted: 2009-12-16 00:05
by dbzao
Here's a totally unrelated little gift ;)

Image

Re: Official rally point beta test has ended

Posted: 2009-12-16 00:21
by ReadMenace
The medic crapped his pants -- the SL is disappointed in him. ?

;)

On Topic: I can't wait to find out which choice you guys go with.

-REad

Re: Official rally point beta test has ended

Posted: 2009-12-16 00:35
by =Romagnolo=
YAY ! Thanks for leting us help you all in some way. :D

Re: Official rally point beta test has ended

Posted: 2009-12-16 00:46
by ledo1222
[R-CON]ReadMenace wrote:The medic crapped his pants -- the SL is disappointed in him. ?

OMG That is Funny.

On Topic. Yeah i had fun with it. Team Mates Followed Orders.

Re: Official rally point beta test has ended

Posted: 2009-12-16 01:55
by NyteMyre
I hope the rally points stay. The expiring one just plain sucked and the no-rally point would work if the maps get finetuned for it.


Haven't been playing PR at all lately since servers were running the beta

Re: Official rally point beta test has ended

Posted: 2009-12-16 02:00
by Bamtoman
Wonder whats the fate of Rally Points

Re: Official rally point beta test has ended

Posted: 2009-12-16 02:08
by Kain888
NyteMyre wrote:Haven't been playing PR at all lately since servers were running the beta
Maybe that's why you want Rallies to stay? :P

Re: Official rally point beta test has ended

Posted: 2009-12-16 02:11
by 503
Ah. What a shame. It was so fun having no rallies.

Re: Official rally point beta test has ended

Posted: 2009-12-16 02:33
by Yrkidding
I think the first one with out rallies was good, but didn't get much of a chance to try the other two with expirin and limited expirin. Still I did like the whole no-rally thing.

Re: Official rally point beta test has ended

Posted: 2009-12-16 03:17
by gazzthompson
i think expiring was a good thing, allowed for random guys who joined to join the squad in the field and also they where used as actual rally points. but im fine eitherway, "in devs we trust!"

Re: [Public Testing] Official rally point beta test has ended

Posted: 2009-12-16 03:27
by 503
I agree. The last beta test was the best. The expiring rally point allows people who just joined the squad to get into the fight and the limited rally prevented exploitation.

Re: [Public Testing] Official rally point beta test has ended

Posted: 2009-12-16 03:40
by LithiumFox
I think the third one was amazing. It helped in a pinch, but My squad stayed close and listened to me. ^_^ THERE WAS A FIREFIGHT!!!!! (haha)

maybe if you allow us to use the rally points again to get ammo? =) 60 seconds worth of ammo can go a long way ^_^

Re: [Public Testing] Official rally point beta test has ended

Posted: 2009-12-16 03:46
by RHYS4190
Beta had a lot of issues, It promised to fix a lot of problems but ultimately it did not. And some maps like fools road and operation barracuda just did not work at all with out the rallys.

The only map i was happy with on beta was kashan desert, The rest of them did have a lot of issues.

Re: [Public Testing] Official rally point beta test has ended

Posted: 2009-12-16 03:52
by Rudd
It promised to fix a lot of problems
I'm sorry, but I missed the promise thread...


I loved the beta, I cannot play without it anymore having tasted such gameplay

Maps like fools road, barracuda, muttrah etc seriously benefited as you constantly faught over things that matterred rather than random pieces of ground (unless ofc a flag was on some random piece of ground :D ) (since hteir rally was nearby and your rally was nearby) and transport had something to do rather than 'deliver to shore....wait....wait....wait...get bored...fly around in boredom...get shot down and anger your teammates'

now its 'deliver to shore, need a firebase, need a firebase, squad overrun, need a lift, need a firebase' more interesting, more strategic, more teamwork orientated, more realistic in the gameplay itself.

Loved it, and well done DEVs.

Re: [Public Testing] Official rally point beta test has ended

Posted: 2009-12-16 04:01
by Expendable Grunt
I missed out on this, sadly, so I can't really respond well.

How well does assaults AGAINST random dirt patches go? Even with rally points, assaulting those random wooded hills on Fools Road was hell; how about now?

M.

Re: [Public Testing] Official rally point beta test has ended

Posted: 2009-12-16 04:18
by devildog279
D version was the best. allowed for squads with new members have that member (s) spawn on them. the lack of infinitely lasting rallies was great because it forced much more teamwork. I hope the devs hurry up and adopt this approach and get .9 released because I can barely wait!

well done all, and thanks for letting us contribute

Re: [Public Testing] Official rally point beta test has ended

Posted: 2009-12-16 04:35
by Gore
Glad to help.

Re: [Public Testing] Official rally point beta test has ended

Posted: 2009-12-16 05:19
by 009783232
[R-CON]Rudd wrote:I'm sorry, but I missed the promise thread...


I loved the beta, I cannot play without it anymore having tasted such gameplay

Maps like fools road, barracuda, muttrah etc seriously benefited as you constantly faught over things that matterred rather than random pieces of ground (unless ofc a flag was on some random piece of ground :D ) (since hteir rally was nearby and your rally was nearby) and transport had something to do rather than 'deliver to shore....wait....wait....wait...get bored...fly around in boredom...get shot down and anger your teammates'

now its 'deliver to shore, need a firebase, need a firebase, squad overrun, need a lift, need a firebase' more interesting, more strategic, more teamwork orientated, more realistic in the gameplay itself.

Loved it, and well done DEVs.
I was playing on the bigd community server exclusively since the beta's release and I have found the complete opposite. Some maps are completely broken by the loss of rally points, namely the previously high quality korengal and Ramiel.

This breaks the boat layer of barracuda as well due to the lack of any supply crate vehicles.

The only maps that worked with the beta are ones which both allowed both unhindered fob construction for both sides, and had quick transport relative to the size of the map. This basically leaves Muttrah, some layers of barracuda, and maybe west fallujah. Infantry focused maps don't work without rally points.

Insurgency, once the strength of project reality, is now the glaring weakness, with blufor struggling to approach their objectives by attempting to produce weak and exposed fobs against hordes of well equipped insurgents. As a result of the beta, numbers on bigd, the only Australian pr community have suffered significiantly (down about half), with a large percentage of players opting to avoid PR until the beta blows over.

If any of these changes become permanent, project reality will die in Australia.

Re: [Public Testing] Official rally point beta test has ended

Posted: 2009-12-16 06:31
by hx.bjoffe
Expendable Grunt wrote: How well does assaults AGAINST random dirt patches go? Even with rally points, assaulting those random wooded hills on Fools Road was hell; how about now?
You'd better bring some friends