Make people get "dead dead" easier
Posted: 2009-12-20 03:20
What I mean is, almost every kill in-game makes the person wounded.
1st: I KNOW reviving represents a new person in-game but...... read through
As stated numerous times before, long range engagements got nearly useless since medics can revive instantly. Yes, I know it has also been stated that the medic system is unrealistic.
I say, leave the medic system as it is, but...
Make headshots kill people.
Make getting "wounded" on the toro twice = dead dead after your whole life (not 60 seconds).
Make arm shots/leg shots/revivals take longer to heal by the medic.
Make getting mowed down by SAWs/.50cals make you insntantly dead.
I think that this idea combined with this one https://www.realitymod.com/forum/f18-pr ... eding.html should make things a little bit more interesting, especially with the new beta.
Feedback?
Cheers!
1st: I KNOW reviving represents a new person in-game but...... read through
As stated numerous times before, long range engagements got nearly useless since medics can revive instantly. Yes, I know it has also been stated that the medic system is unrealistic.
I say, leave the medic system as it is, but...
Make headshots kill people.
Make getting "wounded" on the toro twice = dead dead after your whole life (not 60 seconds).
Make arm shots/leg shots/revivals take longer to heal by the medic.
Make getting mowed down by SAWs/.50cals make you insntantly dead.
I think that this idea combined with this one https://www.realitymod.com/forum/f18-pr ... eding.html should make things a little bit more interesting, especially with the new beta.
Feedback?
Cheers!