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questions abou pr 0.9

Posted: 2009-12-24 12:19
by mujahideen1979
hey guys , so i have a few questions to project reality 0.9 , there is no changelog and maybe you can answer all my questions :)
so lets start :
1. what will be removed in 0.9 ? (vehicles,weapons,maps etc...)
2. what factions will be ready for 0.9 ?
3. are there many fixed bugs like crash to desktop when a map changed and texture settings are on high ?
4. are the "open beta gameplay" features from the news in pr.09 too ?
5. is singleplayer for 0.9 already in pr 0.9 packed that you dont need to download singleplayer core and maps ?

i hope you can answer all the questions :)
thank you

and merry christmas too all :)

EDIT : damn didnt saw the other topic , im sorry

Re: questions abou pr 0.9

Posted: 2009-12-24 12:43
by Mad-Mike
mujahideen1979 wrote: EDIT : damn didnt saw the other topic , im sorry
There's a Search bar at the top of the forums, think to use it before making a thread next time :D
merry xmas to u 2

Re: questions abou pr 0.9

Posted: 2009-12-24 12:55
by mujahideen1979
Mad-Mike wrote:There's a Search bar at the top of the forums, think to use it before making a thread next time :D
merry xmas to u 2
thank you :D i tried to using the search bar but my internet is extremly slow and it crashes many times when i click search , but my internet dont crash only at search bar , sometimes for no reasons it crash too :D its because i have w-lan , but that another theme ... but next time i search for it ;)

Re: questions abou pr 0.9

Posted: 2009-12-24 16:11
by myles
mujahideen1979 wrote:thank you :D i tried to using the search bar but my internet is extremly slow and it crashes many times when i click search , but my internet dont crash only at search bar , sometimes for no reasons it crash too :D its because i have w-lan , but that another theme ... but next time i search for it ;)
Probaly lie but anyway get ready to get locked

Re: questions abou pr 0.9

Posted: 2009-12-24 16:16
by mujahideen1979
myles wrote:Probaly lie but anyway get ready to get locked
stfu ;)

Re: questions abou pr 0.9

Posted: 2009-12-24 16:16
by gazzthompson
mujahideen1979 wrote: so lets start :
1. what will be removed in 0.9 ? (vehicles,weapons,maps etc...)
2. what factions will be ready for 0.9 ?
3. are there many fixed bugs like crash to desktop when a map changed and texture settings are on high ?
4. are the "open beta gameplay" features from the news in pr.09 too ?
5. is singleplayer for 0.9 already in pr 0.9 packed that you dont need to download singleplayer core and maps ?
1. unknown fully, some maps have been confirmed but cant remember which ones.
2. only 2 confirmed so far IDF and canadians.
3. unknown
4. https://www.realitymod.com/forum/f196-p ... ended.html
5. i believe this is confirmed.


far as i know ^^

Re: questions abou pr 0.9

Posted: 2009-12-24 16:25
by Rudd
mujahideen1979 wrote: 3. are there many fixed bugs like crash to desktop when a map changed and texture settings are on high ?
I thought 1.5 fixed this?

Re: questions abou pr 0.9

Posted: 2009-12-24 16:31
by mujahideen1979
gazzthompson wrote:1. unknown fully, some maps have been confirmed but cant remember which ones.
2. only 2 confirmed so far IDF and canadians.
3. unknown
4. https://www.realitymod.com/forum/f196-p ... ended.html
5. i believe this is confirmed. far as i know ^^

ok thank you :D good to see that weapons and vehicles wont be removed ;)
[R-CON]Rudd wrote:I thought 1.5 fixed this?
no , for me and alot of other players it crashes after map change when texture settings are on high (only in project reality) , it crashes to desktop without a error message

Re: questions abou pr 0.9

Posted: 2009-12-24 16:33
by Rudd
try this maybe?

https://www.realitymod.com/forum/f358-s ... memory.dll

that fixed the problem for me back before 1.5, I haven't needed to do it since then. Maybe some people have to do it again, back up any modified files to make sure you don't break anything.

Re: questions abou pr 0.9

Posted: 2009-12-24 16:37
by mujahideen1979
'[R-CON wrote:Rudd;1215982']try this maybe?

https://www.realitymod.com/forum/f358-s ... memory.dll

that fixed the problem for me back before 1.5, I haven't needed to do it since then. Maybe some people have to do it again, back up any modified files to make sure you don't break anything.
ok thanks i will try this but not today , its christmas , merry christmas ;)

Re: questions abou pr 0.9

Posted: 2009-12-24 16:42
by gazzthompson
mujahideen1979 wrote:ok thank you :D good to see that weapons and vehicles wont be removed ;)
they might be, its unknown. like alot of stuff to do with .9

Re: questions abou pr 0.9

Posted: 2009-12-24 16:57
by Adetter
How will it be with new forces,will you have to download a minimod for the mod.
Like download PSC on its own link or will it directly be a part of 0.9? Note:If u didnt understand this,i understand you.

Re: questions abou pr 0.9

Posted: 2009-12-24 17:04
by DankE_SPB
'[R-CON wrote:Rudd;1215982']try this maybe?

https://www.realitymod.com/forum/f358-s ... memory.dll

that fixed the problem for me back before 1.5, I haven't needed to do it since then. Maybe some people have to do it again, back up any modified files to make sure you don't break anything.
this thing worked before 1.5, but in 1.5 bf2.exe is already modified in that way, its the same thing, but now you dont have to do it by yourself :smile:

Re: questions abou pr 0.9

Posted: 2009-12-24 17:49
by rampo
Adetter wrote:How will it be with new forces,will you have to download a minimod for the mod.
Like download PSC on its own link or will it directly be a part of 0.9? Note:If u didnt understand this,i understand you.
No the forces will be added for PR just as any other faction, russians for example