Emotional sub-forum and emotional in-game guide
Posted: 2009-12-26 17:29
I hope you will accept my apology, should you in any way feel offended from reading my suggestion.
Suggestion:
What about creating a sub-forum only related to emotions?
The content could be stuff like anger, aggression, fear, rage, embarrassment, crying, shame, love, compassion, pride, humility, envy, grief and so forth.
And not an emotional sub forum solely focusing on solution-creation: the male-brain evolved competence and also in my opinion, the very core emotional service of PR, but also describing-focused. Thus a place to describe emotions related to anything, including the game experiences from those great fights on the digital battlefield.
The sub-forum could also include educational stuff about emotions and how especially we males perceive and use emotions, hereunder cultural and demographic differences.
Women emotions should also be presented and described, but since this game community still has a significant amount of male players, the related male-emotions should be focused on primarily.
In-game there should also be some sort of emotional guide included, describing the most often processed emotions during a round, from any level of play, squad-member, squad-leader and team-commander.
The media could be through vocal guidness.
So should a player feel angry after a defeat in a round, there should be the possibility to recieve emontional guidness from the game it self.
1. Is this suggestion worth it?
I think it is. Cause the game it self, including all its related neo-tribes, hereunder groups of friends, clans and tournament teams, all have the potential to create strong emotions that could be worth to bring out in the open – and maybe even someday becoming a part of the game guide it self?
2. Has it already been suggested?
Not to my knowledge and I have searched.
3. Is it already in game?
Not to my knowledge.
4. Does it fit with the Main Aim of the Project Reality mod?
I think it does.
I believe this suggestion is an important suggestion that fit with the aim of the game, which as far as I have understood it, is to promote teamwork in a solution-required environment.
Teamwork is in my opinion and project reality experience a misused word; cause teamwork requires a great deal of empathy, in order for the participants to understand each other.
And as a player having played the CO function massively throughout the years, I have more than often experienced that empathy has not been promoted in the game or in the forums related to the game as well.
Actually, I have felt and still feel the opposite have been promoted, punishment, and the rightness of the strongest. As core example the entire infraction system in PR, is as I see it, the very expression of punishment and the rightness of the strongest, thus in my opinion not the expression of empathy.
This is also part of the reason why we still today, after all these years of intense gaming, still see most of the rounds out there without a commander on a PR team.
All the best,
Mike
Suggestion:
What about creating a sub-forum only related to emotions?
The content could be stuff like anger, aggression, fear, rage, embarrassment, crying, shame, love, compassion, pride, humility, envy, grief and so forth.
And not an emotional sub forum solely focusing on solution-creation: the male-brain evolved competence and also in my opinion, the very core emotional service of PR, but also describing-focused. Thus a place to describe emotions related to anything, including the game experiences from those great fights on the digital battlefield.
The sub-forum could also include educational stuff about emotions and how especially we males perceive and use emotions, hereunder cultural and demographic differences.
Women emotions should also be presented and described, but since this game community still has a significant amount of male players, the related male-emotions should be focused on primarily.
In-game there should also be some sort of emotional guide included, describing the most often processed emotions during a round, from any level of play, squad-member, squad-leader and team-commander.
The media could be through vocal guidness.
So should a player feel angry after a defeat in a round, there should be the possibility to recieve emontional guidness from the game it self.
1. Is this suggestion worth it?
I think it is. Cause the game it self, including all its related neo-tribes, hereunder groups of friends, clans and tournament teams, all have the potential to create strong emotions that could be worth to bring out in the open – and maybe even someday becoming a part of the game guide it self?
2. Has it already been suggested?
Not to my knowledge and I have searched.
3. Is it already in game?
Not to my knowledge.
4. Does it fit with the Main Aim of the Project Reality mod?
I think it does.
I believe this suggestion is an important suggestion that fit with the aim of the game, which as far as I have understood it, is to promote teamwork in a solution-required environment.
Teamwork is in my opinion and project reality experience a misused word; cause teamwork requires a great deal of empathy, in order for the participants to understand each other.
And as a player having played the CO function massively throughout the years, I have more than often experienced that empathy has not been promoted in the game or in the forums related to the game as well.
Actually, I have felt and still feel the opposite have been promoted, punishment, and the rightness of the strongest. As core example the entire infraction system in PR, is as I see it, the very expression of punishment and the rightness of the strongest, thus in my opinion not the expression of empathy.
This is also part of the reason why we still today, after all these years of intense gaming, still see most of the rounds out there without a commander on a PR team.
All the best,
Mike