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Re: Changing flags in the Spawnscreen

Posted: 2010-01-01 21:50
by Rudd
hmm, maybe add the new texture as a new object instead of replacing an existing one, then point the init.con at it?

gameLogic.setTeamFlag 0 "flag_neutral"
gameLogic.setTeamFlag 1 "flag_ch"
gameLogic.setTeamFlag 2 "flag_gb"