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[?] About statics + textures?

Posted: 2010-01-09 17:38
by Joeziah
So, I've got the texturing of statics down pretty good but what I'm wondering is...

What is the big downside to having a specific 2048x2048 texture for a single building/static object model.

Seeing as this would greatly improve the graphics of the buildings/objects instead of using pallets.

I ask because I really think the graphics of buildings/objects needs to be improved.

Re: [question] About statics + textures

Posted: 2010-01-09 21:59
by Tim270
Maybe for one static if its really necessary (which i doubt) it uses more memory thus having a performance dip for not a huge visual gain over 1024.

Re: [question] About statics + textures

Posted: 2010-01-10 00:09
by Joeziah
so the main issue is the size of the mod file?

Re: [question] About statics + textures

Posted: 2010-01-10 00:38
by DankE_SPB
Joeziah wrote:so the main issue is the size of the mod file?
don't forget about performance, more textures->more memory used-> better PC you need i guess

i.e. Rhino made a post about making reticles for vehicles via model+small texture, to replace big textures and said it will help to increase performance
https://www.realitymod.com/forum/f18-pr ... ost1051006

Re: [question] About statics + textures

Posted: 2010-01-10 00:45
by Drav
There is a huge visual gain on certain objects and buildings, and at times it can be just as efficient to use one texture for one object, particularly if that identical object is going to be used a lot on the map. Trees spring to mind....

You can get a lot more detail out of a single texture, you can sculpt it and bake stuff down and generally make stuff look awesome. So ye, I think it looks better, but generally its more intensive.....

Re: [question] About statics + textures

Posted: 2010-01-10 05:30
by Joeziah
Ya, i got into baking and I LOVE it makes it look awesome.

I was wanting to make some sky scrapper type buildings for a map. Figured I'd make a ground floor, middle floor, Topfloor/roof.

Then you could stack the middle floors for varying heights but I want to bake it and make it look nice so I would need 3 textures.

I understand the performance thing though, But this game did come out nearly 5 years ago so i figured you'd be able to push the performance limits up a bit.