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[Help] Lightmap texture bug
Posted: 2010-01-18 21:51
by Zeno
first i eddited my groundtextures and then i lightmapped
then i got black ground where my new textures where...
also my overgrowth shadows are bugged.. any fix?

Re: Lightmap texture bug
Posted: 2010-01-18 23:33
by azreal64
I've had that happen to me various times while working on a map. It seems to only happen when I use my 4th texture layer though. Best fix I've gotten so far is to avoid using that texture layer, and edit the color/detailmaps in PS.
Re: Lightmap texture bug
Posted: 2010-01-19 09:50
by Zeno
well its not only the 4th layer..

Re: Lightmap texture bug
Posted: 2010-01-19 16:26
by Zeno
i realy need help guys!

Re: Lightmap texture bug
Posted: 2010-01-19 17:56
by space
Regenerate low detail textures?
Re: Lightmap texture bug
Posted: 2010-01-19 18:11
by Amok@ndy
on which quality did you run your lightmaps ?
Re: Lightmap texture bug
Posted: 2010-01-19 18:16
by Zeno
ok i have fixed the texture bug by redoing the color and detailtextures for my map
but the lightmapproblem is still there
what settings should i have to make the shadows softer?
edit: i tried them on final also but stil the same result

Re: Lightmap texture bug
Posted: 2010-01-19 18:53
by space
Try setting GIFillIntensity to 0.4. Also make sure you have GI lights set to at least 6.