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[Help] Kit Spawn No Weapon
Posted: 2010-01-22 22:13
by ashton
Hey everyone,
I have made a map it works fine in game doesnt crash or anything, When i go to a Crate and request certain kits i.e AA At Sniper any special kits, i dont see the weapon i just see blank space where the weapon is suppose to be.
Anyone Have A solution?
Thanks
Ashton324
Re: [Help] Kit Spawn No Weapon
Posted: 2010-01-22 23:17
by Amok@ndy
thats really simple did you read the map audit ?
https://www.realitymod.com/forum/f189-m ... audit.html
rem *** Generated by BF2Editor ***
if v_arg1 == BF2Editor
run Heightdata.con
LevelSettings.InitWorld
run Terrain.con BF2Editor
run StaticObjects.con BF2Editor
run Sounds.con
run Sky.con BF2Editor
run Editor/GamePlayObjects.con host
UndergrowthEditable.create
Undergrowth.load Levels\Daqing_oilfields\
run Overgrowth/Overgrowth.con
Overgrowth.editorEnable 1
run AmbientObjects.con BF2Editor
run Water.con
run TriggerableTemplates.con BF2Editor
else
run Heightdata.con
run Terrain.con v_arg2
run Sky.con v_arg2
run CompiledRoads.con
run Sounds.con
run tmp.con v_arg1
Undergrowth.load Levels\Daqing_oilfields\
run Overgrowth/Overgrowth.con
run Overgrowth/OvergrowthCollision.con
run AmbientObjects.con
run Water.con
run TriggerableTemplates.con
run ../../objects/common/spawners/spawners_common.con
run ../../objects/common/spawners/spawners_us.con
run ../../objects/common/spawners/spawners_ch.con
endIf
Re: [Help] Kit Spawn No Weapon
Posted: 2010-01-23 00:38
by ashton
Thanks for your help i checked that out but didnt see how it would help me thanks for pointing out the relevant area.
Thanks
Ashton324